The Spin's AI Patch

AI Patch: The Spin's Realistic AI Patch Version 1.1*

*I will be releasing seperate reviews for The Spin's other patches, as I feel it is unfair to the AI Patch itself, as I have different opinions on all 3.

Reviewer: zMario

Date: April 20th, 2006.

Review Category: Test match Batting + Bowling, ODI Batting + Bowling

Difficulty Level: Hard


Summary: The Spin put lots of effort into this AI Patch, in my opinion. The name says it all, its much more realistic. While batting, I found it easy to bat, however, the bowler surprised me. I got caught behinds, edges, spooned straight to a cover fielder, and even batpad catches! While bowling, I found that bowling a bad ball would make the ball hit the middle of the bat. Whether it went past the infield depended on my field, but it was pretty realistic. I had to also vary the deliveries I bowled, which made it not impossible to bowl and get a wicket, and not easy. A good thing I found. Personally, I think it is a very good AI Patch, and one I would use in the future if I am not testing any other AI Patches!

Detailed Review: I had some very exciting encounters with this patch. It felt much better to play with this AI Patch than the one I was using before. The AI itself played very well, and adjusted to the situation on hand. I had India at 77/5, and the AI batted defensively, and got India to 225. Even though they were all out, the AI gave itself a chance, something I have never seen in an AI Patch. If I bowled around offstump, at a good length, then I didn't concede very many runs. The moment I strayed on Sehwag or Dravid's legs, or had the ball going down leg, I got hit for runs, as it should be in World Cricket today. Batting wise, if the bowler (Irfan Pathan, Sreesanth, McGrath, Lee) got the ball outside offstump, and got it to swing away from a right handed batsman, I was in trouble. However, a good thing was that the world class batsmen were not as troubled by it. If I could get the ball for four, 7 out of 10 times, it was a bad ball. If I hit a six, then it HAD to be a bad ball, unless I was batting with Afridi, who hit a couple of amazing blows on good balls. Something that concerned me, was that it was a little too easy to pick up ones and twos, which gave me a large score. I found this AI Patch to me too easy, but very well made. But, you had to be about 50% to 75% confident to bat with ease. Personally, if I wasn't so good at this game, I would always use it :D .

Bounce & Outfield settings : The ball operated just as it should on all the pitches. Low, difficult bounce to cope with on green pitches. Good bounce on hard pitches for the batsmen (easy to play, as it should be). The outfield, however, was very unrealistic. I hit the ball through the offside, and it went a little slowly through the infield (the 30 yard circle in ODIs) and then it sped to the boundary. This also occured in test matches. I have come to the conclusion, that this is a bug by EA Sports, and it is very difficult to fix this, so I will not hold this against The Spin.

Autoplay: With a great AI Patch like this, who in their right mind would autoplay? Well, through my testing, the Autoplay function works just like the default autoplay by EA.

Field settings:

No fields included. Used default fields.

Strokes:

No stroke file included. Used default stroke files, strokes itself operated just as without this or any AI Patch.

Gameplay:

The fielders I feel are much sharper, and so is the wicket keeper. The wicket keeper, (Kamran Akmal, Mahendra Dhoni, Adam Gilchrist, and Brad Haddin were used in my testing) did not let go very many byes. In my entire testing of this AI Patch, Kamran Akmal only let go 1 bye, (Got a hand on the ball, which surprised me, and got pace off the ball, which I have never seen before), and Dhoni, Gilchrist, and Haddin let go 13 byes each. However, they were difficult takes, and I think the umpire should have called them wides! The catching itself, was very good. The wicket keepers did not drop ONE catch, which pleased me. How often do you see wicket keepers drop catches. There were some complex catches, that even Kamran Akmal, or the world's best wicket keeper could not catch , and I did not count them. The ground fielding was pretty good, there were some run out chances, but I only got one actual run out. The fielders are much more sharper in the infield.

Suggestions:

1) Fix the bug in which the ball goes very quickly after passing the infield slowler. (This will be a HUGE fix if you can accomplish this)

2) Make your own stroke file.

3) Make your own field settings.

4) Try to add more edges to the keeper, rather than spooned catches to a fielder. Would make it more realistic.

Thats pretty much it, can't think of any more. (Which is a good thing)

The Final Verdict :

This AI Patch is in my opinion : Very Good

zMario's score on this AI Patch : 8/10

Thank You for reading my review on The Spin's Realistic Patch Version 1.1.

You can download The Spin's AI Patches, including this one at his thread, and post comments at it here.

Thanks Again for Reading,
zMario [AI Patch Reviewer]
 
AI Patch : The Spin's Beginner's Patch 1.0
Reviewer : zMario

Date : May 3rd, 2006

Review Category : Test match Batting + Bowling, ODI Batting + Bowling

Summary :

Well, this AI Patch is like the Realistic patch, but much easier. For a detailed review, please read my detailed review here http://www.planetcricket.org/forums/showpost.php?p=376119&postcount=22 .

To test this AI Patch, I got a friend, who I am 200% has never played Cricket 2005 before. After telling him all the controls, and letting him play for about 10 minutes with the Default AI, he got the hang of it, and how to play. Then, without him knowing, I switched the AI Patches. He said that the game felt different now, and I just shrugged. Anyway, I found out that the Beginner Patch helps people get into the groove of the game, helping batsmen time the ball, and helping bowlers get wickets easily. That is if you're playing as the User of course. However, after about 10 minutes, he was 23/0 after 5 overs, and in the next 5 overs, he scored about 40 runs more, and got to 63/0 after 10 overs. Also, after bowling 5 overs, the opposition were (heres a scare) 90/0! However, in the next 10 overs, he got 5 wickets, and the opposition were 121/5, so it paves the way to get people started!

I thought that it could be made a little more difficult for a beginner, as this is giving them a false illusion, that this game is very easy. However, I have to give it a thumbs up for the beginners!

Suggestions :

1 ) Make it a little more difficult, as it seems that immediately my friend struck good form, as it took him only 5 overs (And I am sure that he has never played this game ever, probably not even heard of it).

2 ) Attempt to make the batsmen be more resistant when User is bowling, as after 5 or 10 overs, they collapse.

3 ) Make the CPU bowling a little better, to contain the batsmen more, during the middle overs (I thought scoring slowed down after the Powerplays!)



The Final Verdict :

This AI Patch is in my opinion : Decent

zMario's score on this AI Patch : 6/10

Thank you for reading my short, but simple review on The Spin's Beginner AI Patch.

You can download The Spin's AI Patches, including this one at his thread, and post comments at it here - http://www.planetcricket.org/forums/showthread.php?t=15619.

Thanks Again for Reading,
zMario [AI Patch Reviewer]

Please post any suggestions, or comments to this AI Patch. I know it is short, but I did not feel like making such a long review, when lots of the attributes of this patch were like the realistic patch above. Challenging Patch review will be out soon!
 

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