Round 3 fixtures
Golden Age XI v Twenty20 Era XI at Johannesburg
- Pitch: Hard
- Players injured/unavailable: James Anderson (1 match)
- Associates yet to play a match: Lucius Gwynn, George Patterson & Carst Posthuma (Golden Age XI); Ryan ten Doeschate (Twenty20 Era XI)
@Pinch hitter @Kumbis
Interwar XI v Early Test XI at The SCG
- Pitch: Evenly balanced
- Players injured/unavailable: Wally Hammond (1 match)
- Associates yet to play a match: Jimmy Boucher & Mahadevan Sathasivam (Interwar XI); Russell Ogden (Early Test XI)
@Naman Thakur @UMCricket
Post-war XI v Professional XI at Colombo
- Pitch: Dusty
- Players injured/unavailable: Len Hutton (1 match)
- Associates yet to play a match: Ilikena Bula (Post-war XI); Ole Mortensen (Professional XI)
@Yash. @CerealKiller/@PresidentEvil
Lineup rules
1) A proper wicket-keeper (//) in your XI.
2) A minimum of 4 players marked to bowl. I would suggest a minimum of 5 for matches on flat pitches to keep your frontline bowlers from total exhaustion.
3) Players ruled out due to injury cannot be selected.
5) The time limit for posting lineups is 96 hours. I will likely go with a random lineup if your lineup isn't posted within that time.
6) You must also ensure all your associate players () get at least one game over the course of the main tournament.
Standings
| | Golden Age XI | | 2 | | 1 | | 0 | | 1 | | 0 | | 6 | | 5 | | 32
| | Post-war XI | | 2 | | 1 | | 0 | | 1 | | 0 | | 6 | | 3 | | 30
| | Twenty20 Era XI | | 2 | | 1 | | 0 | | 1 | | 0 | | 5 | | 4 | | 30
| | Professional XI | | 2 | | 0 | | 0 | | 2 | | 0 | | 8 | | 3 | | 21
| | Interwar XI | | 2 | | 0 | | 1 | | 1 | | 0 | | 3 | | 3 | | 11
| | Early Test XI | | 2 | | 0 | | 2 | | 0 | | 0 | | 4 | |5 | | 8
Statistics
To be updated after Round 3.
Player rarities
In each squad, players have been marked with these icons to give you a fair idea of their playing skills and overall usefulness to your team.
- Legend. Used for the players that are undoubtedly the best of the lot.
- Gold. Used for players with a high level of consistency and ability to deliver during key moments.
- Ruby. Used for players that are extremely talented and can play in a way no one else can replicate.
- Silver. Used for players that aren't as talented as their Gold/Ruby/Legend contemporaries, but still capable of holding their own against the best in business.
Explanation on pitch types
Dusty - Plenty of turn on offer for spinners and a good place to bat for spin-savvy batsmen. Good pace bowlers are still likely to thrive.
Evenly balanced - Provides an evenly balanced contest for all disciplines.
Flat - A batsman-friendly pitch which provides little or no assistance to bowlers. Expect big totals.
Green - A lot of movement on offer, which makes it ideal for bowlers capable of swinging the ball.
Hard - Ideal conditions for batting. Good deal of bounce on offer for fast bowlers as well. Could go either way.
Dry/Slow - Ideal for slow and spin bowlers as the name suggests. Sometimes quite difficult to bat on.