International T20 Cricket sim with player editor (available for download now)

TemPSaad

Associate Captain
Joined
May 24, 2017
Cricket Game 2025 Feature List

Teams and Players​

  1. Real International Teams
    • All major cricket playing nations included (India, Australia, England, Pakistan, South Africa, New Zealand, West Indies, Sri Lanka, Afghanistan, Bangladesh, Zimbabwe, Ireland)
    • Authentic player rosters with real player names
    • Custom player attributes and skills

Player Attributes System​

  1. Detailed Player Stats
    • Batting skills
    • Bowling skills
    • Individual player traits
    • Form and performance tracking
    • Career statistics

Player Traits System​

  1. Specialized Batting Traits
    • Power Opener: Enhanced performance for opening batsmen
    • Finisher: Better performance in death overs
    • Mr. Wall: Improved defensive capabilities
    • Cheeky Bat: Innovative shot-making ability
    • Lower Order Hitter: Special ability for lower-order batting
  2. Specialized Bowling Traits
    • Miser: Enhanced economy rate
    • Death Bowler: Specialized death over performance
    • Golden Arm: Increased wicket-taking ability
    • Part Timer: Realistic part-time bowling characteristics

Match Simulation​

  1. Realistic Match Engine
    • Dynamic run distribution across all 11 players
    • Intelligent bowling rotation (up to 6 bowlers per innings)
    • Realistic score progression
    • Strategic over management
    • Dynamic run rates
    • Realistic partnership building
  2. Match Statistics
    • Detailed batting scorecards
    • Comprehensive bowling figures
    • Partnership records
    • Ball-by-ball commentary
    • Match summaries

Career and Progress System​

  1. Player Development
    • Career statistics tracking
    • Performance-based progression
    • Form fluctuations
    • Career records and achievements

Tournament Features​

  1. Competition Management
    • Fixture generation
    • Tournament standings
    • Points table
    • Net run rate calculations
    • Multiple tournament formats

Statistical Features​

  1. Comprehensive Stats Tracking
    • Batting averages
    • Bowling averages
    • Strike rates
    • Economy rates
    • Best performances
    • Career records
    • Speed records for fast bowlers

Technical Features​

  1. User Interface
    • Modern graphical interface
    • Multiple tabs for different aspects (Teams, Players, Stats, Rankings)
    • Easy team selection
    • Intuitive match controls
    • Detailed player cards
  2. Game Mechanics
    • Realistic cricket simulation algorithms
    • Dynamic difficulty adjustment
    • Weather influence on matches
    • Pitch conditions affecting gameplay
    • Players retirements and youth induction

Youth System​

  1. Player Development
    • Youth player generation
    • Player progression system
    • Talent scouting
    • Youth integration into main teams

Additional Features​

  1. Customization Options
    • Team management
    • Player role adjustments
    • Match settings
    • Tournament customization
  2. Performance Analysis
    • Detailed match analysis
    • Player performance reviews
    • Team statistics
    • Historical data tracking

Technical Specifications​

  • Standalone Windows executable
  • No installation required
  • Lightweight and efficient
  • Regular updates and improvements
  • Bug fixes and performance enhancements
This cricket simulation game offers a deep and engaging cricket management experience with realistic match simulations and comprehensive player development systems. Perfect for cricket enthusiasts who enjoy both the tactical and statistical aspects of the sport.

Would you like me to add any other features that I might have missed, or would you like me to elaborate on any particular aspect of the game?
 

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select the team and then go to fixtures tab and click any of the matches tile to either play it or simulate it and you can simulate entire season as well , at the end of season a new window will show up displaying player retirements , players skills update , youth player promotion.

There are players traits which significantly changes the match situation.

here's a comprehensive breakdown of all traits and their impacts in the game:

POSITIVE TRAITS & THEIR IMPACTS

Batting Specialists:


  1. Power Opener
    • Effect: Up to 50% boost in scoring rate
    • Active: First 6 overs against new ball
    • Perfect for: Opening batsmen
  2. Consolidator
    • Effect: Up to 75% defensive boost
    • Active: After wickets fall
    • Perfect for: Middle order batsmen
  3. Spin Basher
    • Effect: Up to 60% boost against spin bowling
    • Active: Throughout innings
    • Perfect for: Middle order players
  4. Demolisher of Pace
    • Effect: Up to 60% boost against pace bowling
    • Active: After powerplay
    • Perfect for: Middle/death overs specialist
  5. Finisher
    • Effect: Up to 50% boost in death overs
    • Active: Final overs
    • Special: Higher chance of remaining not out
    • Perfect for: Lower order batsmen
  6. Mr. Wall
    • Effect: Up to 40% consistency boost
    • Active: Throughout innings
    • Special: Maintains consistent scoring pattern
    • Perfect for: Top/middle order
  7. Cheeky Bat
    • Effect: Up to 50% reduction in dot balls
    • Active: Throughout innings
    • Special: Increases singles/doubles frequency
    • Perfect for: Rotating strike
Bowling Specialists:

  1. New Ball Lover
    • Effect: Up to 60% bowling boost
    • Active: First 6 overs
    • Perfect for: Opening bowlers
  2. Miser
    • Effect: Up to 50% economy boost
    • Active: Throughout innings
    • Special: Reduces boundary percentage
    • Perfect for: Control bowlers
  3. Golden Arm
    • Effect: Up to 75% partnership-breaking boost
    • Active: Throughout innings
    • Special: More likely to break big partnerships
    • Perfect for: Change bowlers
  4. Death Bowler
    • Effect: Up to 60% boost in death overs
    • Active: Last 6 overs
    • Perfect for: Death over specialists
  5. Big Turn
    • Effect: Up to 60% spin bowling boost
    • Active: Overs 10-15
    • Perfect for: Spin bowlers
  6. Alpha Wolf
    • Effect: Up to 40% boost to next bowler
    • Active: Throughout innings
    • Special: Team boost effect
    • Perfect for: Lead bowlers
  7. Pace Demon
    • Effect: Up to 100% pace boost for one over
    • Active: One super-fast over per spell
    • Special: Temporarily reduces batter skills
    • Perfect for: Fast bowlers
Team Impact Traits:

  1. Mentor
    • Effect: Up to 20% team boost
    • Active: Throughout match
    • Special: Boosts entire playing XI
    • Perfect for: Senior players
  2. Intimidator
    • Effect: Up to 30% opponent debuff
    • Active: Throughout match
    • Special: Reduces opposing players' skills
    • Perfect for: Aggressive players
⚠️ NEGATIVE TRAITS & THEIR IMPACTS

  1. Nervous Batter
    • Effect: Up to 50% penalty in early innings
    • Risk: High chance of early dismissal
    • Reward: Performs well if survives initial period
    • Impact: Most significant in first 10 balls
  2. Concentration Loser
    • Effect: Up to 60% penalty after scoring 30
    • Risk: Increased chance of dismissal after 30 runs
    • Impact: Critical in middle overs
  3. Nervous Bowler
    • Effect: Up to 75% penalty after expensive over
    • Risk: Performance drops after conceding runs
    • Impact: Can affect entire bowling spell
  4. Rebel
    • Effect: ±20% random variation in skills each match
    • Risk/Reward: Highly unpredictable performance
    • Impact: Can be either brilliant or poor
Strategic Tips:

  • Pair positive traits with complementary roles (e.g., Power Opener for opening batsmen)
  • Use Mentor and Alpha Wolf traits to boost team performance
  • Be cautious with players having negative traits in crucial matches
  • Consider trait combinations when selecting playing XI
  • Use negative trait players strategically (e.g., Rebel in low-pressure games)
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Feel free to discuss about any features you want in this game and also tell me if you want real teams with real players instead of made up ones?
 
I dond have the time to test tonight but if this produces realistic scores this is an absolute game changer
feel free to test and tell me any features you want. I am really loving the player traits and after every season 1 to 3 players from the youth tab are transferred in to your squad and it's an addicting way to keep looking which youth player have which trait? the traits are really a game changer , player with the 5 star right trait can sometimes absolutely crushes the opponent team.
 
I chose to manage the weakest team and that team was literally carried by one guy namely Chapman whose got 5 star power opener and 3 star consolidator and 5 star finisher trait , the guy literally carried the batting lineup opening the innings and remaining not out and scoring half of the team runs , the team was that crap and didn’t won a single match lol.
 
feel free to test and tell me any features you want. I am really loving the player traits and after every season 1 to 3 players from the youth tab are transferred in to your squad and it's an addicting way to keep looking which youth player have which trait? the traits are really a game changer , player with the 5 star right trait can sometimes absolutely crushes the opponent team.
Will do when I have time. This would be useful for some personal projects
 
Can we create custom players, teams, league in this?... Basically can we use this to run leagues in planet cricket?...
 
Can we create custom players, teams, league in this?... Basically can we use this to run leagues in planet cricket?...
I have to program an editor to edit the teams , btw I have added 12 international teams with 15 players in each of them with randomly assigned skills and traits , it’s giving me some bug , hopefully over weekend I will look in to it and also the player editor
 
I have made changes to the game so now it uses real teams (12 international teams with 15 players in each team) more over I have enabled editing the players in the players tab so now you can edit players name , player role , bat, bowl ,fielding skills and add or remove any existing trait and adjust the strength of the trait

Will upload the updated version tonight.
 
I have made changes to the game so now it uses real teams (12 international teams with 15 players in each team) more over I have enabled editing the players in the players tab so now you can edit players name , player role , bat, bowl ,fielding skills and add or remove any existing trait and adjust the strength of the trait

Will upload the updated version tonight.
game updated to include player editor and international teams , check the opening post.
 
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BTW I am using AI tools to swiftly make any changes to the code so any features you want will be swiftly added in just few hours. I could never imagined in my life that programming could be automated but here we are now. I had just basic programming language and I developed a whole freaking game with the help of AI.

Now you can think of any features and it will be implemented in few hours or days at most.
 
BTW I am using AI tools to swiftly make any changes to the code so any features you want will be swiftly added in just few hours. I could never imagined in my life that programming could be automated but here we are now. I had just basic programming language and I developed a whole freaking game with the help of AI.

Now you can think of any features and it will be implemented in few hours or days at most.
Wow super... So if this works, can you add test and one day format to this?...
 
Basically I wrote 5000 lines of code in just 5 days using the AI coder which is good enough but not perfect as it keep accidentally deleting the working code again and again , current AI score in coding is only 65% in SW benchmark and hopefully next by next year the AI will be smart enough to understand the code completely and not make such silly mistakes and continuous trial and error.

Any guy with basic programming knowledge and understanding of syntax and variables and classes can actually develop any type of app by just simply telling the AI coder in plain English

When pinch hinter asked me that he wants an editor , I simply wrote in the AI coder that I want the players in players tab to be editable and in next 5 mins the editor was ready.
 
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