I know but that's exactly, considering a new and updated game I expected the price to always go up, and the next price point is usually 60. I'd be pleasantly happy with 45 but I have af eeling it will be 60
I actually had similar thoughts especially when I couldn't figure out the shorter/fuller controls. I also think some people may not realise how to actually bowl the fuller/shorter, it took me till a random thread to figure that one out, although that's partially my fault for not going through...
I used your slider settings and spinners bowling the extra bounce delivery bowl @42 kph and ball floats in. AS soon as I changed spinners bounce back to default it fixed that, have you noticed this?
Obviously I think 'need' is a bit overkill. BUT, in my eyes even DBC14 stats were lacklustre. My personal suggestions would be similar stats to DBC14 with the introduction of graphs, a record list lke most test runs career/highest score/etc including team records(i can't remember which cricket...
Check your "Other" teams it may not have linked up properly.
Also advanced aggressive ground strokes are way too strong in my opinion way to safe to play. Except against spinners due to the fact it is near impossible to get back in your crease if you miss it due to the player not sliding...
This video shows the one thing I'm really finding frustrating about the changing the sliders. The way the keeper acts he most likely could have gotten that but did nothing this happens quite a lot if sliders get changed. Other than that I'm really enjoying playing around with the sliders.
not really what I meant. I wouldlike to have 150-160kph feel the same speed as it did previously in DBC14. Obviously I can change the sliders to increase the speed but then you get readings off 220kph which is the speed that 150 felt like in DBC14. So preferably I'd like to see the sliders just...
Yes, my first three were 14 sixes, 350 runs and 122 wickets as a batting allrounder have completed 350 runs and got 4 maidens then face 300 deliveries now (other two still uncompleted). But I feel the rewards you get justify the difficulty of each objective so I see nothing wrong with it.
Platform: Xbox One
Game Mode: ALL
Match Type: ALL
Get Best Teams used: No
Ground: All
Over Count: various
Issue (one line description): Field editor not choosing the correct field
Bug description (detail): Basically sometimes (appears to be random) when you select a field and then back out of...
I agree but the pace does seem a lot slower and now having the option too see the length of the ball before it's bowled (slightly and variable by modifiers) I kinda wish the pace was ramped up a bit at least for veteran+.
Played three co-op games one of each format so far, so these are things that have either remained unchanged from DBC14 and/or early ideas. Edit: Have now played through the T20 club cricket tournament also.
Big Lines: When it rotates to behind the stumps it will close it the instant it hits...
Platform: XboxOne
Game Mode: Offline
Match Type: ALL
Get Best Teams used: no
Ground: ALL
Over Count: ALL
Issue: Leg byes
Bug/Feedback description: Runs that should be leg byes are being called byes when hitting the batsmen anywhere but the legs. Shoulder and arm has counted as byes but legs...
Really like the spin update looks much better than '14 however from 20-30 minutes of bowling in the nets it seemed like leg breaks spun significantly less than the other three side spin deliveries(off break, googly, doosra) when hitting max revs (eg 2.8k). Other than that real good.
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