Platform: PS4
Game Version: 1.06
Game Mode: Casual
Match Type: Five5/T20
Teams used: Any International team (downloaded/ licensed in game)
Ground:
Over Count:
Issue (one line description): Ai is bowling very slow when using fast Medium bowlers, most deliveries being around 125-127kms
Bug...
Would be good if batting position could be separated into two categories in the academy; 1. Limited overs 2. first class/test as batsmen do not always bat in the same position in both white and red ball cricket, particularly applies for wicket keepers.
This would prevent players batting out of...
Platform: PS4
Game Version: 1.05
Game Mode: Casual
Match Type: T20 ( have played both single player & offline coop)
Teams used: Aus (user) vs Eng (ai)
Ground: North Sydney Oval, gabba , mcg
Over Count: cant say , happens during most games
Issue (one line description): In game screen...
Yeah. I feel there are too many easy boundaries because of its exclusion. The absence of a forward dive is particularly felt when you play advancing aggressive ground shots against spin, the fielders aren't equip to stop the shot. You get it either side of the fielder its 4 and on the boundary...
Apply forward dive animation from bowler backing up to general fielding
There's a forward dive animation in the game however I have only seen the bowler using it when backing up behind the stumps for a stray throw. The bowler would dive/ lunge from behind the stumps towards to ball sliding...
I feel that with spin bowling it is too easy to get maximum revolutions on the ball. You can basically get a full green circle every time. I like the design, how the amount of spin imparted on the ball is locked as soon as you stop rotating the left stick leaving you to just focus on the...
Cant change next batsmen in immediately after a wicket falls. When u pause the game after a wicket falls and go to tactics > change batting order the action is queued to after the next batsmen has arrived at the crease. Would be better if we can change the order before the next batsmen is in...
Could we get more premediated shots and use of the depth of the crease during the death overs by the ai ?
The whole bowling inns feels the same u just plug away on a good line and length with some variations. If in the last 4 overs of the t20 inns the ai could be moving around the crease and...
I think a small thing that could make a huge difference is if the throwing meter was properly synced to act of throwing the ball.
Its a bit weird that after u charge a throw the player is still in the act of getting ready to throw. Kind of defeats the purpose of being able to charge to...
Fielding adds no value to the game there's no skill involved, doesn't feel like you can influence the game be it stopping a boundary, preventing a second /third run or influencing a runout.With fielding you are just running through the motions and can usually take ur sweat time throwing the ball...
fielding radar with option to toggle between fields built into it. L1/ R1 to navigate between field types: aggressive, balance, etc. Then for each field type we should be able to assign 3 go to fields for each bowler in academy . L2/R2 can be used to toggle between the 3 fields assigned...
Would be good if the batsmen can be batting in the default middle stump guard every ball. When you premediate e.g walk to the offside to open up leg, the very next ball the batsmen is taking guard way outside off stump leaving the stumps exposed. I often find myself moving the batsmen back into...
Platform: PS4
Game Version Number: 1.03
Game Mode: Casual
Match Type: All
Teams used: All
Ground: All
Over Count: All
Issue (one line description): Batsmen not taking default middle stump guard when moved around crease previous ball.
Bug description (detail): the default guard is middle stump...
Platform: PS4
Game Version Number: 1.03
Game Mode: Casual
Match Type: T20
Teams used: All
Ground: All
Over Count: All
Issue (one line description): Batsmen plays wrong shot when you are trying to play the cut shot
Bug description (detail): When you attempt the front foot cut shot sometimes the...
Optimised Preset field List: atm it is very time consuming to change fields, you are pretty much forced to use the search feature as it takes way too much time to go down the list. The list should be optimised for example current over u are bowling with a spinner when u bring up the preset...
Overall I'm enjoying DBC17 , the relationship between bat and fielding is a lot better then DBC14. In dbc 14 it was difficult to score just knocking the ball around, it felt like the game only rewarded aggressive batting, fielders covered too much ground. In dbc17 you can definitely shift gears...
Platform: Ps4
Game Mode: Casual
Match Type: All
Get Best Teams used: Yes
Ground: All
Over Count: n/a
Issue (one line description): (offline) local co-op error when player 2 is playing as guest- downloaded team logos of kits/team/bat not visible, names of downloaded team/players censored
Bug...
Bowling bouncers
In DBC14 and DBC17 academy you cant ball genuine bouncers. It feels like the short length is mostly just back of the length type stuff. You never get balls that rise around chest/above shoulder height.
One suggestion that I have for balling bouncers that uses the current...
Yeah I get that , but dunno to me when ur play aggressive ground shots ( left trigger + right trigger) the ball travels abit differently to when you just use the analog sticks. Initially I thought just using analog sticks was just a alternative for playing aggressive ground shots but realised...
One thing I noticed is that just using the analog sticks alone acts like a general shot modifier. The power feels in-between precision shot which seems effective for dropping the ball in front of fielders for quick singles and aggressive ground shots which seem to be more powerful. I dunno if...
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