Thanks for reply, yeah i guess it's a structural issue big ant needs to resolve somewhere down the line.
That one alongside the fact how A.I can read the length and swing of the ball perfectly to leave a ball whizzing past 4th stump, or leaving a ball pitching at offstump and moving away...
Okay so after playing some good 15-20+ hours on my own custom sliders, there is ONE annoying niggle which has started to ruin my experience. A.I batter shuffling ACROSS to play a leg glance even when ball is pitched on 4th,5th even 6th stump. No Leading edges either playing a leg glance when...
Playing NZ VS WI test match again after finally getting the new patch. Conditions are standard medium with default sliders at veteran.
There seemed something mature about A.I batting. A.I started off well run rate went to 3.5 to 2.5 to 2 till over 30th, then probably due to my poor bowling now...
Small Q. How do console people share clips/videos here, of c22? Any easy way to do it from within console or Xbox app etc.?
I have a couple of "Out Or Not?" LBW clips lying around, really wanted to share them
Unfortunately don't have much of an update at that since i realized the test match i'm.playing doesn't have any many spinners (0 for my team 1 For WI) and i got out cheaply for 58 :p due to my own dumbness. Started my second innings let's see how it goes and i'll know if WI is fixed...
Anyone tried reducing the fielding skills, Perks and proficiencies for Wicket keepers to avoid ridiculous catching?
I have reduced Diving and reflex catching to just 2 notches, and kept all wicket keeper improvement perks to level 1 (i.e. all fielding perks which boosts wicket keeper's stats...
Platform: XBOX Series S
Game Version: v0.1.2306
Game Mode: N/A
Match Type: N/A
Teams used: N/A
Issue: Game crash as soon as "begin search" is clicked in community, to search for user created teams
I think let's clear the air & not get carried away. There are "NO" (Zero) outright or even tangential accusations of racism against any of the current members/mods of the forum. I have been very clear about this in my last post aswell.
That being said, the forum's culture, as you also pointed...
BA, OH MY BA, WHAT HAVE YOU DONE AGAIN... THERE MUST BE HUGE HUE AND CRY IN THE OFFICE OF BIGANNTTTTTTTTTTTTTTTTT....
SHOT ANIMATION HAS GONE TO SHITSSSSSSSSSSSS...THIS GAME DESERVES A 5.0 RATING
throwback to the days (a good 4-5 years ago tbf) when our fellow comrade Blockerdave raised the issue of Gameplay being scripted and no one batted an eye and all was hunky dory to BA & BA Fanboys.
We salute you @blockerdave
wow i am surprised that aftertouch has no effect on the length of the delivery. It intuitively seemed to me that the aftertouch would affect both line and especially length and give a much finer control, that'd be really something, especially, as blockerdave also mentioned, the bowling control...
Yeah surely release a hype generating sub product (Nets Challenge) and call it "Early Access" and "Unfinished Build", literally 40 days before release. As if this justifies the 25mphs bugs or the noticeably floaty bowling as blockerdave mentioned.
I mean having worked in software industry...
Honestly, I'd apologize (ON TWITTER?) for all my skeptic-posting, if the original November release has:
1. An Actual ball physics engine (realistic stroke play, edges, bounce, pitch variation)
2. Half-decent A.I where I feel rewarded getting it out, having bowled in the right areas.
3...
30 minutes of gameplay, not even a single edge. Given it's a "pre-release", I hope that is not an indication of lack of actual ball physics in the game
wow, i said a similar thing pages ago and Dutch was like "We shouldn't judge the whole game based on few screenshots".
I mean, i understand the sentiment of not being presumptuous as anyone else, however remember DBC14's press releases even talked about A.I, and how it was a rehaul, because it...
Bodies look too thin, even if the head is less bobbly and realistic.
I am skeptical guys AND SCAREDDDDDDDD;( (also don't want to jinx in case the game's actually good).
I think we are not going to see much of an improvement. The focus doesn't seem to be on the right areas
Looks good, however, no mention of improvement/innovation in A.I/Gameplay and animations (explicitly at least) is concerning. Hoping it's an actual improvement gameplay/A.I wise as well, and the game doesn't feel stale while playing. That being said, I am cautiously optimistic still, and really...
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