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  1. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Yeah, good work. I guess pitches getting better as you go through a test needs addressing fairly sharpish...
  2. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Interesting. I've never had less than 430 in the final innings... I've actually never seen the AI get all out in the final innings in four test matches. So what do you suggest, start with some cracks? fully cracked?
  3. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    I want to change Tom Latham's batting against spin bowling proficiency to more than one star. Why can I not do this? @blockerdave @WealeyH @wasteyouryouth Actually I cannot change any of his batting proficiencies... I cannot change things like Neil Wagner's bowling proficiencies.. Is there...
  4. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    They'll hit 550 in the final innings. Actually they'll hit 750 if they have to.
  5. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    So weird... So there's literally some code or something that strengthens a number 9 partnership?
  6. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Already have done... Is there seriously a bug where number 9 hits loads of runs?
  7. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Two observations.. I've been bowling as both teams in test matches on veteran AI. 1. Why does the team chasing always win no matter how many runs are needed? I've had 438 and 369 chased down. 2. Why does the number 9, usually Starc or Broad always hit loads of runs? Anyone else noticing this...
  8. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    One for the connoiseurs here. In a test when a batsman is batting with a tailender, the fielding AI sets field appropriately for farming of the strike, but the AI batsmen just run regardless, not turning singles down. Would be great if they could turn singles down until later on in the over...
  9. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Veteran 1639659618 Relax. The poms still worship one of your own, and had him on TV for years and years, Richie Benaud
  10. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Don't forget it should depend on who is batting as well. I don't want us going back to having every batsman scoring at 4 an over. Mentalities are in the game for a reason. I've got precise Cam Green 8 (61) and Brute Inglis 40 (53), so maybe even a little too extreme (target run rate slider 20)
  11. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    I find the dismissal variation and mentalities to be absolutely perfect. 1639571678 Yeah, it's almost like they are scripted to get close to the target whatever it is in the fourth innings.. It's very strange.
  12. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    And each build only lasts a day so it's impossible to evaluate entirely.
  13. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Just had a short of a length ball from Robinson get big on Marnus who pulled and got a top edge down to fine leg who grabbed the catch. Probably the most satisfying one yet, bounced out like in real life. @blockerdave @WealeyH
  14. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    I've seen rain, just the same animations as in previous titles. But I've also seen them go off during bright sunshine.
  15. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Ive had two ring catches and one outfield drop in a test from the AI, the first in about 18 months. Two cover drives straight at the fielder, one short cover off Leach, the other at cover off Anderson. One drop, Hameed playing the swan slog shot off his leg, dropped by Starc at fine leg.
  16. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    This patch is going to be known as the "howzat?" patch...
  17. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Will they do an Ashes Cricket 13 on Cricket 22? (I know it's not that bad)
  18. Langeveldt

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Nice, but I see loads of AI catches in the ring during white ball cricket. It's the red ball game where it seems to have been coded out. It's good that the tailenders didn't bat like Viv Richards at the end though.
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