For this my thought was, since the batsman would be in a state of "Shock" disable the pitch and aerial ball marker for few deliveries or decrease the time of aerial marker display.. So that they are compelled to defend or watch the ball really closely to work things out in the middle after a...
Then what kind of indicator do you have in mind that could not be obvious but also challenging? Because any kind of indicator you know whats gonna come..
I mean this has been in my wishlist where the wrist and finger position as an indicator of whats coming. Like for spin arm ball the arm angle...
And yet people dont want to try the Batting Close cam where you judge just with your eyes rather than a marker showing what its gonna do.. Better have someone yell "Outswing" right before the ball is bowled..
Yeah I understand your point, and it would make the bowling experience lot better but my point is whether they have such a system implemented in the first place to make it possible during the gameplay.. Like having matchups is good, starting point would be like taking the history of previous...
All these would be great addition but only when we actually know what affects which skill set and what the values represent because unless they give a proper explanation on how it affects a player and what role a slider has over skills of a batsman.. Then this would matter a lot.. I am sure it...
Guys I didn't want to reveal this before but since it seems like a safe space to share..I have mo capped in this game and every shot I have done in this is a sweep shot, all around the ground.. So there will be 360 degrees shots but everything were swept.. Will reveal more when someone pesters...
I wonder how many lost their pants looking at the Pro team in the auction mode that was mentioned.. Easy to add more layers to cover the other things.. I really hope the gameplay speaks for itself but................
Would like if you also add what are things that can be done because having many perspectives might help them as I feel if you say this is an issue then they either make them OP or dumb that you want to smash the PC.. To get the right balance its really a tricky spot..
Thats been there since DBC 14.. Lets come back when the next version releases and is still there present with all its shitty glory.. I feel thats the issue for my across angle leading edge issue as well because when its across angle you would see that you always end up getting out off an outside...
I used to play at 75max pace and 100 visual speed but came to see the animations struggle to execute in time which causes weird misses and through the bat issues, so had to find a middle ground hence 80 and 80 combo now..
Still there are issues with animation execution when ball is real fast so...
I was excited to see you bat with those slider settings and then you were playing on standard controls.. Sooooooooooo yeah nothing much to see there as once you know to time the ball the game will feel dumb.. Try pro controls with same settings then see how it goes.. And test match would feel...
The thing which bugs me the most is, the keep seeing the potential the game has in terms of making it the ultimate cricket experience but its always the same loop of not being able to reach there again and again and again because they release at a stage where they have to work their @sses off to...
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