Ok 1 more a girl was going on a scooter with a cloth wrapped on her face due to summer...
A guy flaunted-Where are u going hottie come with me darling...
the girl said-Father it's me..... :D
Also make sure that the crowd should not cheer the opposite/away team by making 1 away cheer contain light cheer and home cheer with crowd roaring....
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@Hedger-I can contain means by the terms of run rate..... I had figures of 4-1-10-1 by Vinay Kumar...... against the mighty aussies...
considering playing on pro level its not too hard pro should be like hell I get out on every ball :p
Regarding fielding the AI dives and it may deflect the ball but the diver will not chase yet.....
the ball is in the gap then the fielder will chase it instead of diving or combining the...
it is easy to restrict them.... and fielding is too stupid yet...... and batting is way too easy mainly bcoz of fielding and also AI bowling is not too gr8 perhaps timing influence to be increased.....
Batting 2nd should be evenly paced at the required run rate if cpu is short of Run rate,then it should make it up in the next 3 overs(20/20) 10 overs(ODI).....
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I m playing on pro still find easy to play...
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making it extremely aggressive would be nice.....
T20 should be fast paced cpu taking risks in 6 overs (8-10 RPO) and then work evenly (7-8 RPO) and in last 5 overs go all guns blazing.....
I m talking about batting 1st....
also for AI in ODIs the AI should take more risks in powerplays(lofted shots) and in non PP overs the cpu should take more single and exploit more gaps for fours and take only few lofted strokes.....
I m not surprised...
@DM: Do you think Kurt is stupid to compare the models right in front of 'em probably if he'd go the dialogue maybe that "my friend had refined your models but he is newbie at animating so I need some experts to work on it" :lol
BTW,thnx for saying my models better :p...
@kurt:few cam tweaks, when batsman arrive the cam should be near batsman and when signalling the cam should be focused on umpire and while appeals bowler and keeper to be focused that would make up 60% cutscenes .....
Also the ball disappears as soon as fielder takes it that must be rectified and also one catching animation for deep catches otherwise it doesnt seem to catch a ball....
And players walk back to pavillion would be awesome and show the FOW notice at that time....
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