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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    As @Arctic_Wolf mentioned, I have cranked the pace sliders all the way up to 100 :D love it, everything about it The other day I was watching the Ashes live when England were bowling and I was like- why the hell does 130kph look so slow :lol I was trying to reduce it to 70-80, but on my system...
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Hey just noticed something, whenever the batter plays a shot in the game, the bat ends up in their bottom hand. That's not right is it? Generally the bat should end up in the top hand after playing any shot. Even if you take someone like Rishab Pant for example, he hits all those one handed...
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Yes this is something I was wondering about actually. For example, on a flatter surface, the runrate should be somewhat higher, getting wickets should be more difficult. Will try a bit more tomorrow 1639771778 Yeah and they keep adding! First Hazlewood, now Southee and Sajid Khan. Really...
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Hey this one: Haven't played the complete innings yet but in a test match, green/very soft pitch, had reduced them to 3/20 in 14 overs so definitely an impact on run rate, because by default they go at ~4rpo I think yes, you should definitely get lower totals, I could observe a clear...
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Yeah same here mate, love to feel rushed while batting. True, if a bowler is capable of producing such pace, they'll climb up the ranks way too quick I feel
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    [Steam latest patch] Also just wanted to add- AI runouts are back. I think the cause is that non striker takes a little too long to get going :facepalm
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Hey mate in the video I posted- had reduced the AI striker timing and AI run rate. Worked like a charm, they probably got a bit too defensive though so I need to find a middle ground. Before that, even I got results very similar to what you're mentioning. I think rather than changing difficulty...
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Hey yeah I agree it seems a bit quick! If you do play on these settings though, you'll find it's not so difficult to get used to it. You just need to get used to the timing window that shifts a bit early after applying these settings. Problem for me was, I tried different combinations of...
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Yes that's real time! There are 4 sliders in the physics section of custom Difficulties: Pace Bowling speed min Pace Bowling speed max Pace Bowling visual speed Spin bowling visual speed I honestly don't know which ones work which ones don't. So increased them all to 100.
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Think it should be. Please try the free standalone academy on Steam... It won't be on the game yet, because they want to test stuff on the standalone academy first, I understand.
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Free #cricket22 Academy update is rolling out with Stadium Creator. Hey guys could you please tell me what exactly "head models" is/are
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    [Latest patch Steam] Started playing Ashes as England yesterday. Batted for 2 sessions... Fielding has improved. The fielders no longer look like they are jogging. Sometimes however, when the fielders run hard and tap the ball back inches away from the boundary rope, they just pause for 2-3...
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Yea straight drives are weak. What's wrong with fine leg glance? just curious
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Yep, had already created a ticket around 10 days back. Have created another one and shared the link to this video on the ticket.
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Steam Build 1422 rolling out now Improved Academy stability Improved General stability
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Guys, I have created a short < 2min video on the off side batting problem (can't drive through cover point region off pace bowlers). Request you to please check it out, thanks!
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    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    Guys, anyone try the new patch on Steam? Anyone notice improvements in AI fielding?
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