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  1. I

    Cricket Heroes - testing & feedback

    Not sure... but when I checked the ball shape after completing the 80th over, the damage meter was 0%
  2. I

    Cricket Heroes - testing & feedback

    @kurtkz: This is something I missed... Would you be able to show the pitch and weather conditions when deciding whether to bat or bowl first during the coin toss? Also, at the end of the 80th over, the 'take new ball' option does not appear (when using 'manual' decision making in management mode)
  3. I

    Cricket Heroes - testing & feedback

    No hurry (been busy with other stuff, so haven't had much time to test) Also (not urgent, something you can do put out another release), is it also possible to add minimum and maximum bowling speeds into the roster file?
  4. I

    Cricket Heroes - testing & feedback

    Just slow down the outfield speed for the smaller grounds (there should be the odd occasion where the fielders has to slide to stop the ball from hitting the boundary rope)
  5. I

    Cricket Heroes - testing & feedback

    @kurtkz: Played a couple of test matches on small grounds in India, and the percentage of runs scored in boundaries (even on Pro difficulty) is really high. Even mis-timed shots go to the boundary when they should at best go for 2 or 3 runs.
  6. I

    Cricket Heroes - testing & feedback

    @kurtkz: I mean the crash happens when I use full-screen mode (and press the Windows button on the keyboard to minimize the game)
  7. I

    Cricket Heroes - testing & feedback

    @kurtkz: Was trying to minimize the game when this error log came up. MESSAGE: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. STACK TRACE: at Tao.OpenGl.Delegates.Clear.Invoke(Int32 mask) at Tao.OpenGl.Gl.glClear(Int32 mask) at...
  8. I

    Cricket Heroes - testing & feedback

    @kurtkz: In regards to taking the new ball in Test matches, I did make a mistake. The new ball can be taken in the middle of an over. As well, there's a few changes to the rules in one day matches: - Only four fielders outside the circle (outside powerplays) - No bowling powerplay - Two...
  9. I

    Cricket Heroes - testing & feedback

    @kurtkz: This crash log came up after completing a Test match (in a series) MESSAGE: Object reference not set to an instance of an object. STACK TRACE: at Cricket.Main.GameStateEndOfMatch.ProcessVisual(Single ms, Single ms2) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket...
  10. I

    Cricket Heroes - testing & feedback

    @kurtkz: There's a few bugs I noticed so far... - After saving a game at the completion of an over, the bowler that completed that over ends up bowling the next over (without going to the choose bowler screen) - I couldn't take the new ball immediately after the 80th over was completed (the...
  11. I

    Cricket Heroes - testing & feedback

    Got this error log (whenever I try to resume a minimized game): MESSAGE: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. STACK TRACE: at Tao.OpenGl.Delegates.Clear.Invoke(Int32 mask) at Tao.OpenGl.Gl.glClear(Int32 mask) at...
  12. I

    Cricket Heroes - testing & feedback

    @kurtkz: I re-downloaded the patch but I get this error coming up when I start up the game. RUN @ 12/02/2013 18:27:40 VERSION: 2.19 REGISTERED: False PROFILE: N/A MESSAGE: Input string was not in a correct format. STACK TRACE: at System.Number.StringToNumber(String str...
  13. I

    Cricket Heroes - testing & feedback

    No... management mode. EDIT: Decision making was on automatic.
  14. I

    Cricket Heroes - testing & feedback

    @kurtkz: Got this crash log after completing the 86th over (with info of the new ball being taken) VERSION: 2.19 MESSAGE: Stack empty. STACK TRACE: at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.Stack`1.Peek() at...
  15. I

    Cricket Heroes - testing & feedback

    @kurtkz: There's no roster.csv or teams.csv file in the import folder.
  16. I

    Cricket Heroes - testing & feedback

    @kurtkz: Got this error log after completing a T20 match (in a series) MESSAGE: Index was outside the bounds of the array. STACK TRACE: at Cricket.Main.GameStateEndOfMatch.ProcessVisual(Single ms, Single ms2) in c:\Users\touchlab\work\Personal\Cricket Heroesv3D\Cricket Heroesv3\Cricket...
  17. I

    Cricket Heroes - testing & feedback

    @hedger: Outswing for a left handed bowler swings away from a left handed batsman.
  18. I

    Cricket Heroes - testing & feedback

    @kurtkz: Got this error log after completing the 80th over of the first innings of a test match. There was also one instance where the bowler bowls two overs in a row as well (this time in management mode). MESSAGE: Stack empty. STACK TRACE: at...
  19. I

    Cricket Heroes - testing & feedback

    @kurtkz: Game clock is moving too fast in when speed is set to 'slow' (in the recent patch), only managed to get 18 overs in a session of a Test match.
  20. I

    Cricket Heroes - testing & feedback

    @kurtkz: Got this error log after successfully chasing down a target in a test match. MESSAGE: Index was outside the bounds of the array. STACK TRACE: at Cricket.Main.GameStateEndOfMatch.ProcessVisual(Single ms, Single ms2) in c:\Users\touchlab\work\Personal\Cricket Heroesv3D\Cricket...
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