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  1. Stephen Bailey

    Cricket 24 - General Discussion

    As much as I like the idea and even put it forward myself a few years back, I imagine it would take quite a lot of work to implement. Over the years, we've seen enough examples of how relatively small changes in some areas have a huge negative effect elsewhere. You're talking about not only...
  2. Stephen Bailey

    Cricket 24 - General Discussion

    I'm pretty sure it's called West Oval because it's not actually a licenced ground. I think it's been in the game since DBC 14. I can't recall 100%, but I think it was listed as an Indian ground in Cricket 22 as well, so I assume it's just a carryover from that.
  3. Stephen Bailey

    Cricket 24 - General Discussion

    Huh. I wonder if improved AI bowling might include a decent line over the wicket to a left-hander now? Maybe even a better balance of wickets between spin and seam? If yes, that alone would be an immeasurable improvement from 22.
  4. Stephen Bailey

    Cricket 24 - General Discussion

    It's £15.49 on Steam right now. I suspect you'll struggle to find it much cheaper than that from a reputable source on a digital store.
  5. Stephen Bailey

    Cricket 24 - General Discussion

    Oh, you mean those EA and Codemasters (BLIC 2007 was the only outright bad release for me) games I had a ton of fun with at the time? Those games that weren't afraid to change things from release to release? I appreciated them for what they mostly were - fairly casual but immersive games that I...
  6. Stephen Bailey

    Cricket 24 - General Discussion

    I figured I'd give it a try with the Steam refund policy in the back of my mind. Started a test and was immediately greeted by Hazlewood bowling a couple of overs of dross on Duckett's pads. Started a test v India - Leech's very first ball resulted in the same flick onto the pads we've seen in...
  7. Stephen Bailey

    Cricket 24 - General Discussion

    Unsure of the difficulty levels on show here, but it's all test match gameplay - I did like this dismissal at least - https://clips.twitch.tv/FrigidMoldyWalletFloof-wmiPa0SteA1YhGR6
  8. Stephen Bailey

    Cricket 24 - General Discussion

    All of them have under an hour of playtime as well. Meanwhile. https://www.youtube.com/clip/Ugkxg6Rr2BDR2LyfWdOeQZy6G_eFiV7RJcPY
  9. Stephen Bailey

    Cricket 24 - General Discussion

    https://www.planetcricket.org/forums/threads/cricket-24-releasing-october-5-2023.120478/page-232#post-3605869
  10. Stephen Bailey

    Cricket 24 - General Discussion

    Nothing to convince me at all. I'm taking very little notice of the current videos in terms of presentation and faces given none of it really matches up to the screenshots or teaser video so far. Assuming there is a day 1 patch, I would assume the disk versions are a long way behind given how...
  11. Stephen Bailey

    Cricket 24 - General Discussion

    I feel like anyone comparing BAS to Trickstar really didn't live through Ashes Cricket 2013. A genuine candidate for the worst game ever released, if not the worst by default.
  12. Stephen Bailey

    Cricket 24 - General Discussion

    The things you compare are just not the same. EA is so big that it can buy a developer like Codemasters. Codies itself is far from small and has several different development teams within it based in several different locations. There is very little excuse for any EA games to be poor when you...
  13. Stephen Bailey

    Cricket 24 - General Discussion

    The Aussie bowlers were well milked this summer, so it kinda fits.
  14. Stephen Bailey

    Cricket 24 - General Discussion

    I really appreciate the response to explain how some of this might work. That is the kind of thing I, and I'm sure others, like to see - something to explain just what is going on and maybe have some dialogue. I don't buy into the "it's going to be terrible" talk because there's nothing to...
  15. Stephen Bailey

    Cricket 24 - General Discussion

    While I appreciate where you're coming from, I think a lot of us would appreciate ANY info before parting with cash to find out if anything has improved. Something from the horse's mouth. I don't feel like the onus should be on us to buy the game and find that information out for ourselves. I...
  16. Stephen Bailey

    Cricket 24 - General Discussion

    It's been fascinating lurking in this thread over the last few months and seeing comments like this. It's a staggering comment when you look at the amount of games they've been involved with over the last few years. That's not to say they're free from criticism - far from it. I have plenty of...
  17. Stephen Bailey

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    I'm genuinely glad it isn't an issue for you, but evidently, there is something odd going on if multiple people are reporting it. :) We've also seen people not getting any bat/pad catches at all or even the dreaded bat/boot catch. I've seen such a massive increase in both the bat/boot and...
  18. Stephen Bailey

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    I can't say I've noticed the pitch being a factor with this at the moment. Played on a good variety of pitches in my career and have torn several teams apart because they keep on playing the leg flick/glance and get caught off the pad at leg slip or short leg. It's got to the point where I just...
  19. Stephen Bailey

    Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

    I'm glad you've said this. I was playing some career mode and was almost having to talk myself out of "hey, that's turning more than in the first innings!" It was definitely turning a good chunk more. On the subject of spinners, I've actually put in a ticket with a suggestion to separate...
  20. Stephen Bailey

    Stadium creations and discussion

    Certainly some of them, yeah. I had forgotten to mention scoreboards, so I think I'll add another ticket with some other stuff that is missing. It may well be there's more stuff to be added to the editor, but we can't be too sure with the way the game launched.
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