I think everyone seem to have too hyped when it came out suddenly. Personally,no should be expecting totally new look and totally different. Obviously, they try to improve from previous version rather than spend time writing lines of codes on new one.
Apparently it's being made by a completely different company: Atari?
Even then though, I still reckon the keeper should be further back. That's like where I stand for a 70mph club bowler on crappy club wickets.
Maybe it's a spinner?
Development costs is enough of an excuse.
It's been two years since we've had a cricket simulator, the game will be hyped and the first impressions aren't bad.
Development costs are not an excuse if they give the PS3/Xbox 360 amazing graphics and then skimp on PC ones!
This time they seem to have focussed on hardcore cricket gamers too,
But lets wait and see..
Let's hope so. After all, they are the people who will want to play the game!
The problem with focusing too heavily on the 5 day side of the game is that most people who play the game would find it boring. Realistic tests involve strike rates of 40 - No one wants to sit in front of a TV leaving balls all day, they want to smack everything for six.
And that's the problem with cricket games.
I disagree entirely; I find it far more satisfying to play a gorgeous cut/hook or drive shot along the ground. If a game came along where you actually had to judge when to leave a ball, when to defend and when to smack it, instead of one where you could try to hit every ball with relatively little risk, then that would be some game.
The reason you turn to slog is because your rewarded with slogging. If you got more runs by just playing on the deck, i'm sure that's what you would do.
For e.g when you got all the players sorounding inside the circle you can be pretty confident that its going to go over that. But you have to get the placement really well to get it through the gaps.
Precisely. Devs need to make it less likely that you can hit sixes so easily! If you try to hit a six to one on off stump on a good length and seaming away, then you should get exactly what you'd get in real life: out!
If they can get the Test match mode right then I'll be happy.
Stuff this T20 bullshit, it would be great to have see-sawing battles in a test match at Lords, Australia Vs England. Like you think your on top at 0/100, then Freddie Flintoff pulls out an inspiring spell of bowling to leave you 5/160 at Tea... ahhhh you can dream!
Agreed! I just hope they don't make the tests T20 in white uniforms; what with all the fuss about T20 these days and even players like C. Gayle publicly saying that they couldn't care less if tests dies out entirely, you have to wonder. If this game can produce decent, realistic see-sawing battles in Tests, I'll be happy, even if ODIs and T20s are rubbish. But I think it's more likely to be the other way round. Still, it's a good thing that a new developer is in charge now.
If the game proves to have good, challenging and realistic gameplay, I couldn't care less about the position of the batsman's top hand, or whether or not all the batsmen wear arm guards.
MasterBlaster76 added 4 Minutes and 0 Seconds later...
Yeah im a little surprised that during that lengthy and quite thorough Q&A with the developer there were no questions asked about the inclusion of more stats!? That was one of my main gripes with BLC07 (apart from the rest of the downsides) that for some reason the guys making these games think cricketers dont love stats. Thats what makes cricket my favourite sport, im in love with stats and graphs and comparisons (i.e form of a batsman over the last year etc) and Im quite sure im not the only one on this forum who feels that way.
Lets face it, the more stats we have the more immersed we will be in the games and actually feel involved. I really hope to see wagonwheels and all sorts readily available in this game....or playing through a series and actually being able to see who was the most prolific with bat and ball. Along with intelligent AI and difficult gameplay, thats what im most looking forward to and hoping for.
Exactly! I mean, how hard can it be to put the scoreboard up between overs, or alternate between batting/bowling cards/spiders/wagon wheels? No point having tons of stats if they're always buried in a menu somewhere. How many of you can actually be bothered to sift through some stupid menu to get at them? Or look at it another way: if you were watching on TV, but always had to navigate a menu to look at stats, would you even bother? These devs keep going on about TV style coverage; well, that's a pretty big part of it!