- Joined
- Mar 27, 2011
- Profile Flag
- India
Thats a really good point...Even I have suggested the same that they could have just made use of modifiers for different difficulties and lock them up...Even pitch conditions the modifiers could play a really good role..Hard pitch- Up the pitch and ball bounce by 10-15 points or even more based on the country and pitch...If such things could be considered it would be lot more realistic and when people wanna play custom then it needs to be custom difficulty alone...No modifiers should be allowed when selecting other difficulties..That's where I don't think Big Ant are doing themselves any favours; having so many difficulty levels and allowing people to tweak the game with the modifiers. Others might disagree. But I think, for a small developer, and such a complex sport (three forms of one sport in fact), it'd make a lot more sense to having nothing but Amateur, Pro, Veteran and Legend that incorporates every differing aspect of difficulty and clear explanations of the differences. It seems the way it's set up at the moment it can only make it more difficult to test, tweak and perfect a game when there's so many variations open.
If they can set code for the variation in modifier based on the weather, pitch, timing, country, then they can really make a difference in gameplay...Like day 4 pitch cutters should seam up more than day 1...Windy condition swings more etc...
They can even make the slightest change in modifiers automatic way in the sense that the pitch feels different after lunch session , tea session etc...Similarly for D/N ODI matches bring in dew factor as well with pitch friction values and ball travel....So many stuff can be done if they just lock it and make us play the game..