- Aug 23, 2018
It is good to see that career mode seems to be getting a re-vamp in the next iteration of the game.
Can Big Ant clarify if the long running issue with squad make-up in career made has been addressed in the new game? The issue where two or three seasons into the career game, the squads in the first class games are unrecognisable from the start of the game?
In Cricket 19, the problem comes about because the first class teams are filled with players that are rated between 65-75. However if you look at the ratings on the club standard players that you play with and against, then you see that there are 3 or 4 in every club side that are rated 60-65 and are improving at a similar pace to your career player.
As a result each first class team has a larger talent pool available of players that are 60-70 and as a result these get called up into the squad when your career player goes up from club to first class level.
To overcome this you could increase the ratings of all of your first class players to 70-80 but then you would create the same issue between the first class team and the international team. Meaning that you would have to increase the international player values in order that they keep their place.
For example in Cricket 19, James Vince (England squad player but not 'featured' in the game) is rated 65 at the start. So as soon as players get promoted from club cricket to Hampshire he loses his position of captain and then his place in the team fairly quickly. You could overcome this by boosting Vince and the other Hampshire players to 75-80 - but then the England team will get filled up by Hampshire players who are rated higher that the England squad players. So you can increase the England sqaud ratings to 85-95.
All this is bearing in mind that the best players in the world (Smith, Kohli, Root, Stokes) are generally rated at circa 85/100 to start with. But if you bumped all of these to 95/100 then presumably it would have a knock on impact on game play and scores.
Ideally the best club standard players should be dropped from 60-65 to 45-50, and only one or two per year coning through into the game. However as we are not able to edit the club player stats (as teams are auto-populated at the start of the mode) it will need Big Ant to resolve.