CR Model and Animations can be Edited | CR model in 3ds Max | Have a look

sunsamrat1980 : How to import it in Milkshape.. there are hell lot of options available for import.. sorry for bugging you too much...
Export it to .txt from shaper and import it in milkshape. Then from there you can either use .3ds are .obj export which can be opened in 3ds max. i think milkshape messup the bones while importing so better don't import bones it can be avoided.
 
Works really like charm.. Thanks mate!! One last question.. how did you import the textures. Well this will complete the whole tutorial I guess :)
 
sunsamrat1980: Works really like charm.. Thanks mate!! One last question.. how did you import the textures. Well this will complete the whole tutorial I guess :)
The textures is the easiest part. just select the parts and apply the correct texture. no need to unwrap again everything is unwrapped already.
 
nope mate. its called inverse software shaper.

Mushfiq added 2 Minutes and 22 Seconds later...

Pls lend a crack 4 shaper if anyone can. mine expired 27 days early.
 

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