FishBowlMan
Club Cricketer
Edit: USE THE SETTINGS AT YOUR PERIL. THEY WILL PRODUCE WEIRD RESULTS FOR THE QUICK BOWLERS!!!
Hi,
While helping The_gas test an AI patch, I believe I have found a solution to the problem that occurs from edges to spinners - namely the ball flies off at the same pace as for quicks. I know Tutsi was experiencing this.
Now, the problem is that in the config editor, the label "Edge fast 2" has been assigned to the section that relates to spinners. (Don't yet know what effect the "Edge spin default", "Edge spin 1" and "Edge spin 2" has).
What I am asking you guys to try for me, is inserting the values given at the bottom of the post into "Edge fast 2" and seeing what happens when the CPU edges the ball. I can force myself to edge quite happily and the ball is sometimes caught and sometimes missed by the keeper / slip.
At the moment, I personally cannot generate an edge from the CPU batsman. Incidentally, I get loads of bat / pads. Do not be deceived by these as they generally head in front of the wicket. These should all end up in the vicinity of the keeper and slip.
Thanks in advance for your help. Please post any results you have, and if ANYBODY wants to use these values (assuming they really do work) - do so with my pleasure!
Currently, all KeyFrames contain the same values for power, direction etc. They will probably need tweaking to take shot timing into account. Also, in the course of my investigation, I have set the power values of the Edge default, Edge spin 1 and Edge spin 2 to 0. Whether this has any effect on the outcome remains to be seen.
Mode Normal KeyFrame 0
Frame 29
Vertical 117606336
Direction 025227626 DirectionArea 21464736
Power 639262 PowerArea 1289262
Mode Normal KeyFrame 1
Frame 32
Vertical 117606336
Direction 025227626 DirectionArea 21464736
Power 639262 PowerArea 1289262
Mode Normal KeyFrame 2
Frame 36
Vertical 117606336
Direction 025227626 DirectionArea 21464736
Power 639262 PowerArea 1289262
Mode Normal KeyFrame 3
Frame 39
Vertical 117606336
Direction 025227626 DirectionArea 21464736
Power 639262 PowerArea 1289262
Mode Normal KeyFrame 4
Frame 41
Vertical 117606336
Direction 025227626 DirectionArea 21464736
Power 639262 PowerArea 1289262
Hi,
While helping The_gas test an AI patch, I believe I have found a solution to the problem that occurs from edges to spinners - namely the ball flies off at the same pace as for quicks. I know Tutsi was experiencing this.
Now, the problem is that in the config editor, the label "Edge fast 2" has been assigned to the section that relates to spinners. (Don't yet know what effect the "Edge spin default", "Edge spin 1" and "Edge spin 2" has).
What I am asking you guys to try for me, is inserting the values given at the bottom of the post into "Edge fast 2" and seeing what happens when the CPU edges the ball. I can force myself to edge quite happily and the ball is sometimes caught and sometimes missed by the keeper / slip.
At the moment, I personally cannot generate an edge from the CPU batsman. Incidentally, I get loads of bat / pads. Do not be deceived by these as they generally head in front of the wicket. These should all end up in the vicinity of the keeper and slip.
Thanks in advance for your help. Please post any results you have, and if ANYBODY wants to use these values (assuming they really do work) - do so with my pleasure!
Currently, all KeyFrames contain the same values for power, direction etc. They will probably need tweaking to take shot timing into account. Also, in the course of my investigation, I have set the power values of the Edge default, Edge spin 1 and Edge spin 2 to 0. Whether this has any effect on the outcome remains to be seen.
Mode Normal KeyFrame 0
Frame 29
Vertical 117606336
Direction 025227626 DirectionArea 21464736
Power 639262 PowerArea 1289262
Mode Normal KeyFrame 1
Frame 32
Vertical 117606336
Direction 025227626 DirectionArea 21464736
Power 639262 PowerArea 1289262
Mode Normal KeyFrame 2
Frame 36
Vertical 117606336
Direction 025227626 DirectionArea 21464736
Power 639262 PowerArea 1289262
Mode Normal KeyFrame 3
Frame 39
Vertical 117606336
Direction 025227626 DirectionArea 21464736
Power 639262 PowerArea 1289262
Mode Normal KeyFrame 4
Frame 41
Vertical 117606336
Direction 025227626 DirectionArea 21464736
Power 639262 PowerArea 1289262
Last edited: