Added extras
Hello all. (Sorry, long post)
I like the idea of using the 2 sticks for batting. This is implemented in MLB09 - left stick to aim and right stick to prime batter (pull back) and then power (push forward) the shot. Maybe this could also be used somehow for bowling instead of pushing a button for the type of delivery.
I mentioned this one in the open beta thread - a runout mode. Close in (or out) fielders have an opportunity to perform a runout. Could be in slow mo, first person or above view mode when a fielder fields the ball, batsmen run and the player has the chance to throw down the stumps at either end by using a power/accuracy meter. How this could be added into the game I'm not sure. Might only work for online play.
I played a demo of MLB 09 and the control method is awesome through all aspects of the game. Throwing to bases is as easy as left/right/up/down and is timed by a meter for power which affects how accurate your throw will be. Using something similar could be done?
A leg glance for a leg glance and a late cut for a late cut animation instead of a sweep off pace bowlers and a tennis shot for the shots behind point. I know it's a minor thing and the gameplay outpoints any game to date but, it would be nice to see the right type of shots represented by their correct animations.
Catching - I think the 'green zone' should be longer for outfield catches. After all, you do have longer to make the catch in the outfield. Leave the close in ones the same.
I think having no bowling marker would make batting too hard - unless depth of field was implemented in the game graphics, and I think you would need to have batting visuals from behind the batsmen which included the ability to 'see' a yorker ball.
More tournaments.
More domestic cricket.
A career mode. Would have to be a linear progression with 'triggers' for advancement. International selection progression might be - from state or county get selected for T20, perform - advance to ODI's, perform - advance to Test selection. You might have a couple of games at each level to prove your worth or be dropped.
A better in-game field editor that allows saving of custom fields.
Allow to be Moddable because licensing issues will always exist. I think this would also add to the replay value of the game.
Game size isn't an issue anymore. Most sports type games these days come in at 6/8/10GB or more when installed. For me, I'd be happy to lose some of the bells and whistles. Nice graphics are nice graphics but the bottom line is gameplay.
Lets hope Codies & TG keep this base and progress forwards!
Sales of the game and this forum should at least show that us the cricketing consumers are serious about continuing to have access to a decent cricket game.