PC version 1.15.x discussion/bug reporting thread

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Version 1.15.6 is now live (yes we skipped a number as we had two updates set for today that we ended up rolling into one!)

Update Notes are as follows:

- Added 2 Vs 2 Online Co-op.
- Added 2 Vs 1 Online Co-op.
- Added up to 2 Vs 2 Local Co-op.
- Corrected career simulation simulating one ball.
- Resolved sound effects in practice nets.

hopefully there's an implied "fixed whatever we messed up regarding AI Slip catches" in there somewhere too...
 
Version 1.15.6 is now live (yes we skipped a number as we had two updates set for today that we ended up rolling into one!)

Update Notes are as follows:

- Added 2 Vs 2 Online Co-op.
- Added 2 Vs 1 Online Co-op.
- Added up to 2 Vs 2 Local Co-op.
- Corrected career simulation simulating one ball.
- Resolved sound effects in practice nets.



Hi we cant add 4 persons yet. Aftr the update of 1.15.6.... Oly 2 are added..Others get error message..In game options too only 2vs AI..
 
I lowered all batsmen to 2 increments again last night and got a slip catch off a seamer which was lovely. So there still there after the patch.

But god only knows what causes them!
 
Hi we cant add 4 persons yet. Aftr the update of 1.15.6.... Oly 2 are added..Others get error message..In game options too only 2vs AI..
there is no option yet in game for 2 vs 2.....only 2 va ai there...how will u play with 4 players??
 
I lowered all batsmen to 2 increments again last night and got a slip catch off a seamer which was lovely. So there still there after the patch.

But god only knows what causes them!

i'd argue that that's not proof they're in there, but rather proof that that they can't be achieved under normal conditions... which was not the case prior to 1.15.x
 
Is it 4 different players connecting or sets of 2 players joining??
 
Is it 4 different players connecting or sets of 2 players joining??
2 sets of 2 players.

For those wondering about online co-op. It's possible we didn't update the text in the custom match section to state 'co-op' and it still says 2 Vs AI co-op (we'll fix that up first thing Monday - I can't check it where I am at the moment). However, that's what you need to have ticked, in order to play 2 vs 2 online. Don't worry about what it says, just treat it as saying 'co-op'.

To activate a controller on that screen, select A.
 
Is it 4 different players connecting or sets of 2 players joining??

Only 2 machines can connect so 2 v 2 or 2 v 1 or 2 v AI.[DOUBLEPOST=1434104920][/DOUBLEPOST]Would really like someone to try out 2 v 2 and report back. We've done it in the office but there's nothing like it being played in the wild :)
 
Only 2 machines can connect so 2 v 2 or 2 v 1 or 2 v AI.[DOUBLEPOST=1434104920][/DOUBLEPOST]Would really like someone to try out 2 v 2 and report back. We've done it in the office but there's nothing like it being played in the wild :)
Is getting 4 machines to work for 2 vs 2 not possible?? That was what I was expecting though...
 
Is getting 4 machines to work for 2 vs 2 not possible?? That was what I was expecting though...

Way to much internet bandwidth required. As follows:

2 machines = x internet b/w required
3 machines = 6x
4 machines = 24x
 
Way to much internet bandwidth required. As follows:

2 machines = x internet b/w required
3 machines = 6x
4 machines = 24x
Did you guys try for 4 machines or left the option because of the speed requirements??
 
not sure if its just me or the latest update, legend seems to be made a bit frustrating with more stump exposure algorithm/ Trying to play cover drives for deliveries around 6th stump has me bending my knee outside leg stump and trying to swat flies on the off stump as the balls goes to keeper.

Also bowler lines seem to be a tad more legsidish than before.
 
Did you guys try for 4 machines or left the option because of the speed requirements??

Apart from the user interface the code is really not too much different but there is little chance of it working for a large percentage of users. The only way to overcome the issue is to have a dedicated multiplayer server (which we do not have).
 
Way to much internet bandwidth required. As follows:

2 machines = x internet b/w required
3 machines = 6x
4 machines = 24x
yes thats right....bt it would have been great in 4 machines,,,,,,....as we know..speedy internet is must along with low ping....so gamers r ready for that....who will get problem ..they can switch to option 1 vs 1 or 2 vs ai other than 2 vs 2(4 machines)....becoz...2 vs 2 (on 4 machines) will indulge people more interest......n will be entertaining, all expected that..........n was waiting for this update
 
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