bill_123
School Cricketer
- Joined
- Mar 4, 2007
- Online Cricket Games Owned
RUBBERGENIUS ANSWERED CERTAIN QUESTIONS POSTED BY A MEMBER ON CODEM FORUM.....HERE R THE QUESTIONS AND RUBBER'S REPLIES
1. Will there be Test series around the world, as well as the licenced World Cup options?
Fully-licensed world cup mode - and you can play tests in different countries.
2. What's the outfield like? In BLIC 2005, it was far too quick and this was one of the things that spoilt the game for me.
It's slower I feel. I don't know for sure (something I haven't asked the dev team) but it feels slightly slower.
3. Does the ball age in Test matches and does this affect the way it behaves ? (bounce, swing, spin, etc)
Yep - visibly ages in the game, and it does affect the bounce, spin etc - you'll be able to get reverse spin after around 40 overs (depending on the pitch).
4. Will there be an option to edit unlicenced names?
No, unfortunately we couldn't include an edit feature in the game sadly. The World Cup, Champions Trophy and the warm-up ODIs are fully licensed though. I'm sure some unofficial patches will appear for the PC version though.
5. How many stadiums are represented in the game?
23 stadiums in game - sounds like less than the last game but it's actually more as each one is an individual stadium in its own right.
6. Will PC version have nex-gen gfx, like Xbox 360? It's capable of them...
Yes, if you've got a good graphics card and the recommended specs (http://www.codemasters.co.uk/suppor...php?gameid=2071)
7. Is it much harder to hit sixes now? In BLIC 2005, it was far too easy and also possible with unrealistic shot choices.
Yes, much harder - it's much more in line with real cricket IMO. Obviously in slog mode it'll be easy to smash them away for four or six, but in the harder levels, it'll be a lot more difficult.
8. Do we finally have proper crowd chants (" " Barmy Army, Aussie Aussie Aussie, oi oi oi!)
We've got more realistic chants and background noise from the fans and most of it (for the bigger teams) is country-specific - steel drums in the Indies, crowd chanting in England and Australia, more horns in Pakistan - that kind of thing.
9. One thing that annoys me about cricket games is they try to simulate the whole 5 days in real time and 1. The matches never last 5 days and 2. No one really wants to play a full 5 day match. What about using a system like in football games, whereby a 90 minute match is simulated in approx 10 or 15 mins? Obviously, we don't want a day to go by in 15 mins, but just speed it up a little from real time. That way we can get the full 5 day match in and at the same time, experience the pitch deteriorating as time goes by. The way games are at the moment, they're over by day 2 or 3 all the time.
That's a good question - and one I can't answer really as it depends largely on how you play the game. It's still 90 overs per day, but the matches can be over in two days but can also last four or five days. I think it pans out pretty well.
10. Is there a 'leave' button? I couldn't understand this omission from BLIC 2005.
No, no leave button - but if you don't press any button you leave the ball anyway.
11. Will weather change day to day, or even change during the same day? That way, if it's grey and humid, choosing to bowl really could give us an advantage, the sun might come out by the time we bat...
Yes - weather makes a difference. When you compare the weather in the West Indies (for example) with Britain then it does make a difference to the spin of the ball as the damp conditions influence a slight bit more.
12. Can we now sweep as well as hook and pull?
Yep - sweep and reverse sweep are in there.
13. Do scoreboards and other stats flash up automatically from time to time? It's annoying to have to dig them out of a menu somewhere...
They appear during the match as they would on TV - they appear at the bottom of the screen.
14. Have the bowling animations been made less 'loopy' for fast bowlers? When someone bowls at 95mph, we want it to appear quite fast on screen, (not too fast, real 90mph would be unplayable in a game)
Yes, all new anims including that.
15. Finally and most importantly, is it better than any of EA's efforts?
Of course
1. Will there be Test series around the world, as well as the licenced World Cup options?
Fully-licensed world cup mode - and you can play tests in different countries.
2. What's the outfield like? In BLIC 2005, it was far too quick and this was one of the things that spoilt the game for me.
It's slower I feel. I don't know for sure (something I haven't asked the dev team) but it feels slightly slower.
3. Does the ball age in Test matches and does this affect the way it behaves ? (bounce, swing, spin, etc)
Yep - visibly ages in the game, and it does affect the bounce, spin etc - you'll be able to get reverse spin after around 40 overs (depending on the pitch).
4. Will there be an option to edit unlicenced names?
No, unfortunately we couldn't include an edit feature in the game sadly. The World Cup, Champions Trophy and the warm-up ODIs are fully licensed though. I'm sure some unofficial patches will appear for the PC version though.
5. How many stadiums are represented in the game?
23 stadiums in game - sounds like less than the last game but it's actually more as each one is an individual stadium in its own right.
6. Will PC version have nex-gen gfx, like Xbox 360? It's capable of them...
Yes, if you've got a good graphics card and the recommended specs (http://www.codemasters.co.uk/suppor...php?gameid=2071)
7. Is it much harder to hit sixes now? In BLIC 2005, it was far too easy and also possible with unrealistic shot choices.
Yes, much harder - it's much more in line with real cricket IMO. Obviously in slog mode it'll be easy to smash them away for four or six, but in the harder levels, it'll be a lot more difficult.
8. Do we finally have proper crowd chants (" " Barmy Army, Aussie Aussie Aussie, oi oi oi!)
We've got more realistic chants and background noise from the fans and most of it (for the bigger teams) is country-specific - steel drums in the Indies, crowd chanting in England and Australia, more horns in Pakistan - that kind of thing.
9. One thing that annoys me about cricket games is they try to simulate the whole 5 days in real time and 1. The matches never last 5 days and 2. No one really wants to play a full 5 day match. What about using a system like in football games, whereby a 90 minute match is simulated in approx 10 or 15 mins? Obviously, we don't want a day to go by in 15 mins, but just speed it up a little from real time. That way we can get the full 5 day match in and at the same time, experience the pitch deteriorating as time goes by. The way games are at the moment, they're over by day 2 or 3 all the time.
That's a good question - and one I can't answer really as it depends largely on how you play the game. It's still 90 overs per day, but the matches can be over in two days but can also last four or five days. I think it pans out pretty well.
10. Is there a 'leave' button? I couldn't understand this omission from BLIC 2005.
No, no leave button - but if you don't press any button you leave the ball anyway.
11. Will weather change day to day, or even change during the same day? That way, if it's grey and humid, choosing to bowl really could give us an advantage, the sun might come out by the time we bat...
Yes - weather makes a difference. When you compare the weather in the West Indies (for example) with Britain then it does make a difference to the spin of the ball as the damp conditions influence a slight bit more.
12. Can we now sweep as well as hook and pull?
Yep - sweep and reverse sweep are in there.
13. Do scoreboards and other stats flash up automatically from time to time? It's annoying to have to dig them out of a menu somewhere...
They appear during the match as they would on TV - they appear at the bottom of the screen.
14. Have the bowling animations been made less 'loopy' for fast bowlers? When someone bowls at 95mph, we want it to appear quite fast on screen, (not too fast, real 90mph would be unplayable in a game)
Yes, all new anims including that.
15. Finally and most importantly, is it better than any of EA's efforts?
Of course