sohum
Executive member
Well, the problem has happened again but at least this time I know what the issue is.
Basically, several entities are trying to read/write from the database file from the same time and hence the file is locked when the simulation tries to run. I can't think of an easy solution off the top of my head so right now the best I can do is this:
1. I'll re-simulate the games in PCCS and post the results in the match threads.
2. I'll try to come up with a fix for tomorrow's preseason game.
Looks like the live feature was too popular and hence too many people were trying to use it. :P
The solution for this will be to have a separate database for the web server so that the matches can proceed with simulation despite high server load.
Sorry for all this guys! But the main purpose of the pre-season tournament was to work out the kinks in the live output. Bear with me as I figure the issues out!
Basically, several entities are trying to read/write from the database file from the same time and hence the file is locked when the simulation tries to run. I can't think of an easy solution off the top of my head so right now the best I can do is this:
1. I'll re-simulate the games in PCCS and post the results in the match threads.
2. I'll try to come up with a fix for tomorrow's preseason game.
Looks like the live feature was too popular and hence too many people were trying to use it. :P
The solution for this will be to have a separate database for the web server so that the matches can proceed with simulation despite high server load.
Sorry for all this guys! But the main purpose of the pre-season tournament was to work out the kinks in the live output. Bear with me as I figure the issues out!