Loads of changes there. Its as if im playing an entirely different game.
In Batting, Edges fly more quickly & more catches are presented if the Batsman is hesitant or the bowler is confident. At the same time the some of the poorly timed shots also manage to trickle to the boundary. If you are playing in Harare dont be surprised to see lots of poorly timed shots go to the fence. The Timing for a shot has been changed considerably.
You have to play your shots of a fast bowler right after he releases the delivery on a fast bouncy pitch. On the other hand if its a slower wicket, you have to wait for the ball to be in mid air for you shot selection.
When it comes to bowling, the bowling hotspots have been changed. Now a bower has 3 Yellow spots to pitch the ball for every kind o delivery. But he has less time to chose where to pitch ( which also means that the batsman has less time to chose the direction of his shot ). Length has changed as well as the starting position of the cursor. Now the cursor starts from the middle of the pitch & not from a good length outside the off stump.
Some of the special deliveries like Cutters outside the off stump are not so effective anymore . The timing bar doesn't get as small as it used to earlier.
If you are playing a longer match & you are playing in Kolkata ( or any of the grounds that offer assistance to the spinners ) with the right conditions the spinner becomes very tough to put away . You cant play against the spin or offer a big shot every ball. Even with the big timing bar you will offer edges & loop catches in the air. BTW a cutter bowled by a good bowler really does some excellent movement in the air. same can be said for a spinner.
Fielding has somewhat remained the same. Offline play seems to balance itself out as the AI can be bested easily. Its in the online play where i feel that the new physics are making maximum impact.
All in all , im impressed as there will be no more 1 sided matches & less people will get frustrated & quit.
Hopefully this post helps you