In my opinion it is gameplay that is important. I appreciate that the graphics and stadiums make the game more appealing to the eye but that doesn't really matter to me. I want good long play appeal. I much prefer to have a long test series rather than a one day match. The main bugs in my opinion are:-
Custom Fielding Positions
It was great news to find that the game had included far more stats regarding fielding. But when you set your custom field how you like with players in particular positions, the computer just replaces your players in positions you don't want. For example, when you place Harmison at long leg to utilise his strong arm for throwing the long distance, the computer puts him at gully! equally it is Butcher who ends up at long leg and we all know that he can't throw over long distances to save his life. I worked out how the computer didi it. When you custom your field and place particular players where you want and leave the editing, the computer replaces players from left to right on the positioning screen starting with your opening batsman i.e. Number 1 then number 11,10,9,8 etc. What this means is that bowlers who should be on the ropes are in gully and slip positions where they are useless. What is the point in having special fielding positions for players when the computer makes it obselete.
Conditions Shown
When you are playing a test series you need to be able to adapt your team depending on conditions. For example if it is a green pitch you will only need two fast-medium bowlers and instead more batsman to cope with the pitch. So it is really annoying that you can't choose your team after you've seen the conditions.
Run Outs
Enough said. I think 5 an innings is slightly unrealistic
These problems only require simple changing. It wouldn't be hard to show conditions just before picking the team. Surely makers of the game use game testers to discover these problems that can be easily changed but if left alone can ruin the gaming experience. Overall i was very dissappointed with the game and i honestly believe that Cricket 2002 is almost on par for gameplay.
What do you think? Please reply.
Custom Fielding Positions
It was great news to find that the game had included far more stats regarding fielding. But when you set your custom field how you like with players in particular positions, the computer just replaces your players in positions you don't want. For example, when you place Harmison at long leg to utilise his strong arm for throwing the long distance, the computer puts him at gully! equally it is Butcher who ends up at long leg and we all know that he can't throw over long distances to save his life. I worked out how the computer didi it. When you custom your field and place particular players where you want and leave the editing, the computer replaces players from left to right on the positioning screen starting with your opening batsman i.e. Number 1 then number 11,10,9,8 etc. What this means is that bowlers who should be on the ropes are in gully and slip positions where they are useless. What is the point in having special fielding positions for players when the computer makes it obselete.
Conditions Shown
When you are playing a test series you need to be able to adapt your team depending on conditions. For example if it is a green pitch you will only need two fast-medium bowlers and instead more batsman to cope with the pitch. So it is really annoying that you can't choose your team after you've seen the conditions.
Run Outs
Enough said. I think 5 an innings is slightly unrealistic
These problems only require simple changing. It wouldn't be hard to show conditions just before picking the team. Surely makers of the game use game testers to discover these problems that can be easily changed but if left alone can ruin the gaming experience. Overall i was very dissappointed with the game and i honestly believe that Cricket 2002 is almost on par for gameplay.
What do you think? Please reply.