I'm on PC, not Xbox. Ball doesn't turn, yet the AI is nicking almost every 2 over or playing ugly across the line shot & getting bowled. I am gonna bump the difficulty up to hardest and see what happens.
Hmm.. That's interesting. For me, First test match Aus vs Eng, Lyon took 4 wickets in 14 overs for 39 runs on Green/Medium pitch, veteran difficulty. I'll try again on standard pitch & see if it is any different.
You're playing on which difficulty?
One thing is for sure bowling with Seamers on a green pitch is a great experience in C24. Mostly because AI respects good deliveries and the frequency of getting rewards for setting up the batsman with field settings and bowling variations is much higher. Not every time you'll get wickets but...
Platform: PC
Game Version: 2.1437
Game Mode: All
Match Type: All
Teams used: Any
Ground: Any
Over Count: Any
Issue: Spinner's deliveries are not turning.
Bug description: None of the deliveries from a spinner are turning, irrespective of pitch, skill of the bowler & input quality. The...
This was my experience playing Ind vs Aus ODI with Veteran AI. Against the pacers it was going nicely. Got Warner caught at fine leg mistiming a lofted shot. Didn't allow Smith to score with offside field and got him LBW with a full, fast inswinger.
I brought Ashwin & Jadeja on around 25th...
Quick question, apologies if this has been answered earlier. Last night I had AI batsmen stepping out to spinners and they were comprehensively beaten. However, the WK took his own sweet time to take the bails off and batsmen always managed to get back just in time. Is this something that...
This patch has certainly taken this game to a level that we all expected it to be at release. Better late than never, I guess. Test RR and crazy hoick issue is mostly gone. Although some aggressive batsmen still take you to cleaners but keeping the line and length decent mostly prevents that, as...
I have been having pretty fun test match experience thanks to sliders posted by @Rumple43 (Great Work!).
I tried to play a test match on default Hard settings and Veteran AI settings just to see if things have improved. I was playing against NZ on Green, Medium pitch. It was extremely difficult...
Thank you everyone for putting in so much effort to make the game somewhat playable. Without these sliders, I almost gave up playing red ball matches.
Quick question, what slider should be used while playing on Standard pitches irrespective of countries?
Same here, it is as if the sliders don't have any effect on the game. Even then, why would we need to use sliders to make the AI play at a reasonable RR in Test matches? Can't believe BA missed such obvious flaws.
Can you please explain this in more detail?
I have already submitted a ticket to BA asking about AT implementation and how it affects the final delivery. So far have not heard back from them.
Is there any way to adjust the length for spinners the way it was in C19? Like pressing either of the bumper buttons will bowl full or short within a selected length?
Confused about the after-touch thingy. According to the in-game tutorial, it can be used to alter the bowling length. That's fine. But does moving the after-touch circle to positions like 3'o clock or 9'o clock actually do anything to the line of the ball (PRO controls)?.
Hmm.. Will, I didn't see much difference if any at all, in using aftertouch in Pro controls. That is the control scheme I use exclusively so I guess it is much more visible and useful in Aracde controls.
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