@RUDOLPH I've added a discard button
@swacker I've fixed the nightwatchmen bug
Bad news: I'm discontinuing the free premium accounts - I can't carry the server costs anymore :(
Good news: my payment integration is fixed!
Hmm - so the loader is actually to hide the field changing (sometimes). I'll remove that loader and actually just have the fielders move into position instead.
I'll add a tutorial to explain to swipe left to run back to your crease :)
@Jack Ryder Can you not play a shot even if you swipe earlier?
@Pinch hitter - yup, either way is fine. What Jack Ryder did was to automatically send crash reports as feedback :)
FWIW I have a list of about 20 bugs/changes requests already...
First alpha is live for those who signed up. The tester list is locked down for now, but we're going to be quite strict about it. If we don't get feedback we'll replace the tester with someone else :)
@funnyadit that's an interesting take on it. What I've implemented is a lot simpler (not necessarily better, though):
1. rotate your seam position - this is only left or right swipe; your seam position determines what the ball does (point it to the slips and it swings, point it almost cross...
Thanks @funnyadit - I think I have something similar (simpler) in place. Can you draw a diagram for me?Also, I hope to have the first alpha up tonight sometime if things go well.
We're in the process of setting up alpha access to CH. If you'd like to be part of the alpha please PM me your email address, phone/tablet model and specs.
NB: this alpha is ONLY for Android (for now).
I'm not sure really - at the moment we're testing on low-end quad core phones. It only uses 2 cores though so it should work on dual core devices too...
@IndieGameDev don't downplay the amount of work there is for you ;) The integration is just to get you started (and that's quite a bit of work already) and then I'll definitely need your help with the touch controls and polish.
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