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  1. kurtkz

    DigiSims/Cricket Heroes

    @RUDOLPH I've added a discard button @swacker I've fixed the nightwatchmen bug Bad news: I'm discontinuing the free premium accounts - I can't carry the server costs anymore :( Good news: my payment integration is fixed!
  2. kurtkz

    DigiSims/Cricket Heroes

    @RUDOLPH power plays should already be there :) Let me see what I can do regarding the save/discard option...
  3. kurtkz

    Cricket Heroes Mobile

    Hmm - so the loader is actually to hide the field changing (sometimes). I'll remove that loader and actually just have the fielders move into position instead. I'll add a tutorial to explain to swipe left to run back to your crease :) @Jack Ryder Can you not play a shot even if you swipe earlier?
  4. kurtkz

    Cricket Heroes Mobile

    Quick and dirty video of a debug build:
  5. kurtkz

    Cricket Heroes Mobile

    We have 1 more slot open for a beta tester. Please PM me if you're interested.
  6. kurtkz

    Cricket Heroes Mobile

    We're not dead, just sleeping :) Things are going slowly but they're going well...
  7. kurtkz

    Cricket Heroes Mobile

    @Pinch hitter - yup, either way is fine. What Jack Ryder did was to automatically send crash reports as feedback :) FWIW I have a list of about 20 bugs/changes requests already...
  8. kurtkz

    Cricket Heroes Mobile

    @Pinch hitter there's a feedback button in the app or you can log onto hockeyapp site, I think. Otherwise you can DM me :)
  9. kurtkz

    Cricket Heroes Mobile

    First alpha is live for those who signed up. The tester list is locked down for now, but we're going to be quite strict about it. If we don't get feedback we'll replace the tester with someone else :)
  10. kurtkz

    Cricket Heroes Mobile

    @funnyadit that's an interesting take on it. What I've implemented is a lot simpler (not necessarily better, though): 1. rotate your seam position - this is only left or right swipe; your seam position determines what the ball does (point it to the slips and it swings, point it almost cross...
  11. kurtkz

    Cricket Heroes Mobile

    Thanks @funnyadit - I think I have something similar (simpler) in place. Can you draw a diagram for me?Also, I hope to have the first alpha up tonight sometime if things go well.
  12. kurtkz

    Cricket Heroes Mobile

    We're in the process of setting up alpha access to CH. If you'd like to be part of the alpha please PM me your email address, phone/tablet model and specs. NB: this alpha is ONLY for Android (for now).
  13. kurtkz

    Cricket Heroes Mobile

    Thanks @GentlePigeon :) We're getting closer to finalising the control scheme and fixing most of the big bugs.
  14. kurtkz

    Cricket Heroes Mobile

    Extremely early sneak peek. Very rough around the edges, but it runs :) Uploadfiles.io - sneak-peek.wmv
  15. kurtkz

    Cricket Heroes Mobile

    I'm not sure really - at the moment we're testing on low-end quad core phones. It only uses 2 cores though so it should work on dual core devices too...
  16. kurtkz

    Cricket Heroes Mobile

    @Dutch eventually, yes :) We'll be targeting Android first though...
  17. kurtkz

    Cricket Heroes Mobile

    @IndieGameDev don't downplay the amount of work there is for you ;) The integration is just to get you started (and that's quite a bit of work already) and then I'll definitely need your help with the touch controls and polish.
  18. kurtkz

    Cricket Heroes Mobile

    @IndieGameDev has had a sneak peak at the first build, so it's not vapourware :yes In other news, we'll be partnering to finish off Cricket Heroes...
  19. kurtkz

    Cricket Heroes Mobile

    A playable demo version is still a month away :) but, yes, you guys here at PC will be the first to get the demo.
  20. kurtkz

    Cricket Heroes Mobile

    @Pinch hitter I considered that but I want to keep the fluid, arcadey gameplay of CH :)
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