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  1. I

    Cricket Heroes - testing & feedback

    Hmm really? Fast medium is faster than medium but not fast. Medium fast is fairly fast but not express.
  2. I

    Cricket Heroes - testing & feedback

    @kurtkz: Set it to high... Should I set it lower?
  3. I

    Cricket Heroes - testing & feedback

    @kurtkz: Tried to start another game but game crashed before a ball was even bowled. VERSION: 2.702 REGISTERED: True PERMISSIONS MODE: True MESSAGE: Object reference not set to an instance of an object. STACK TRACE: at Cricket.Utility.Maths.Vector3D.Add(Vector3D v) in d:\Projects\Cricket...
  4. I

    Cricket Heroes - testing & feedback

    @kurtkz: Got this error log after changing the gameplay speed in 'gameplay' settings. The game crashed when I exited 'gameplay' settings. MESSAGE: Object reference not set to an instance of an object. STACK TRACE: at Cricket.Utility.Maths.Vector3D.Add(Vector3D v) in d:\Projects\Cricket...
  5. I

    Cricket Heroes - testing & feedback

    @kurtkz: Just a suggestion, could you post the changelog (when an update is out) so at least we know what's going on.
  6. I

    Cricket Heroes - testing & feedback

    @kurtkz: Does that mean a roster with unobfuscated names is available?
  7. I

    Cricket Heroes - testing & feedback

    @kurtkz: Is players2.bdb the roster with the correctly spelt names? Seems that roster is a different size to the original roster (with the obfuscated ones)
  8. I

    Cricket Heroes - testing & feedback

    @kurtkz: Not sure. This is the first time it happened.
  9. I

    Cricket Heroes - testing & feedback

    @kurtkz: Wicketkeeper doesn't get up after (un-necessarily) diving for an edge that drops short... Play stops there.
  10. I

    Cricket Heroes - testing & feedback

    @kurtkz: Any thought of having the option of making the batsman dive if there's a tight run?
  11. I

    Cricket Heroes - testing & feedback

    Yep, there's lag when I apply both these settings.
  12. I

    Cricket Heroes - testing & feedback

    @kurtkz: Bowling marker doesn't appear when batting in this version EDIT: Lag during gameplay has gotten worse.
  13. I

    Cricket Heroes - testing & feedback

    Yeah, probably edit the players from Test nations first and then give decent general fielding attributes for the others (if you're not sure).
  14. I

    Cricket Heroes - testing & feedback

    @kurtkz: This is feedback from the previous patch (2.687), so I'm not sure if any of these have been fixed in 2.688. Feedback from playing through day 1 of a Test match Issues - Fielders look a little silly when diving way too early for the ball (when chasing) - Batsman should have their...
  15. I

    Cricket Heroes - testing & feedback

    Hmm... The ball shouldn't really stop (unless it's a really slow Caribbean outfield), but usually the fielder can chase it down if it's moving (if it doesn't go the boundary or they dive to stop it from hitting the rope) EDIT: Better to have to much larger field size (in all formats involving...
  16. I

    Cricket Heroes - testing & feedback

    Just wondering... why did you tweak the ball-field friction again? EDIT: Lunch break interval needs to be increased to 40 minutes, tea break should be 20 minutes.
  17. I

    Cricket Heroes - testing & feedback

    kurtkz: Ball-field friction is great... Now longer boundaries would be great to get more 2s and 3s (and get the boundary fielders running occasionally)
  18. I

    Cricket Heroes - testing & feedback

    Started experiencing some lag in 2.684. Yes, I'm running 2.685. EDIT: Rev counter is still acting weirdly (some deliveries getting over 30k rpm :eek:)
  19. I

    Cricket Heroes - testing & feedback

    Did that and there's still lag. Didn't have any problems with lag until recently.
  20. I

    Cricket Heroes - testing & feedback

    kurtkz: There's a bug where on the 1st ball of some overs you can't see the bowling marker when batting against the AI. There's some really bad lag as well even though I'm using a high-end graphics cards (R9 280) But definitely a lot better to bat on with scoring rate is about 4 runs per over...
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