D
Dutch
Guest
y
Although in football games you do have the Be A Legend mode which allows you to see the perspective from your designated player which I enjoy playing as a variation of controlling the whole game. I am not quite sure as to how that would be implemented in a game such as cricket. I can't imagine anybody wanting to actually play the game say from the perspective of fine leg but it might open possibilities and it would be great to experience the game from say the slips or mid-off, that you could choose the perspective even if it were just for replays as they have done so successfully in football games.
What is this guy on about?
Boomtown - xbox - Xbox 360
If the player batting could see the delivery from behind his own stumps or via a first person view then we'd really have something. As it stands Ashes Cricket 2009 is rather crippled as a simulation of the sport and instead only offers an abstract knockabout instead. The problem is that you're removed from the fundamental element of striking the ball, telling the player where to hit the ball rather than being involved in the skills required to hit it at all. You are remotely controlling the batsman rather than being the batsman yourself....
A cricket game where the player can't fully control the batsman is like a rally driving game where the cars don't slide - it's missing a fundamental aspect of the sport.
Even the universally acclaimed 'best cricket game ever', BLIC '99 had this sort of camera angle. This is how cricket games have always been - you control the players, rather than be them. Indeed, that's how it is in football games as well!
I agree that a 'batsman's view' of the whole proceedings would be a cool option, but to level that criticism at Ashes 2009 alone is harsh - all cricket games have the 'TV cam' as default and even the ones that had a 'batsman's view' option didn't seem to make all that difference.
Also:
I'm a believer that a sports game should allow the player the opportunity to go through the same thought processes as a real player, even if the physical motions aren't there. So in a football game you'll want to be able to choose an open player to pass too, then gauge the direction and power of the pass. In a cricket game I'd expect the batsman to have to read the ball as it was hurtling at him and then decided what on earth to do about it.
It's a game for God's sake! There are certain things in cricket that will never be really well simulated and one of those is reading a bowler's delivery! What, do you reckon if you were batting in first person view, you'd be able to see what the damn seam is doing as it comes out of the bowler's hand? Seriously, this guy wants the impossible.
No mention of bugs, either; his problem is it doesn't place a bat in his hand and place him at the popping crease at Lords, facing Brett Lee!
Although in football games you do have the Be A Legend mode which allows you to see the perspective from your designated player which I enjoy playing as a variation of controlling the whole game. I am not quite sure as to how that would be implemented in a game such as cricket. I can't imagine anybody wanting to actually play the game say from the perspective of fine leg but it might open possibilities and it would be great to experience the game from say the slips or mid-off, that you could choose the perspective even if it were just for replays as they have done so successfully in football games.
Last edited by a moderator: