Replayed the first Ashes test at the Gabba... Playing as Australia, with Batting, Bowling, Fielding, and Physics set to 'Hard' and AI set to Veteran on PC. I ended up winning by an innings and 18 runs in what I would consider a complete disappointment from a gameplay perspective.
1. Run outs - I thought these had been patched? 6 run outs in 2 innings is not acceptable. The new fielding functionality is awful - I can direct hit every single time.
2. Speaking of bad fielding functionality, the timing of releasing your throwing button and when the meter actually stops is not correlated. Can't tell if I'm doing something wrong, or if this is an actual bug.
3. AI batting - Everything is either a leave, block, or a boundry. Especially if you've held them to no runs for the first 5 balls of the over. I know this was an issue in Cricket '19, but it seems to be even more pronounced in this edition.
4. AI bowling - way too straight. The AI goes on these spells where they just refuse to bowl a good line, and don't play a field set to leg-side batting. Free runs, particularly in the lower order.
All in all, really disappointed in the gameplay of Cricket 22.... the difficult thing for me is, I can't tell if I'm doing something wrong from a gameplay perspective, or if the game just simply isn't as polished as I originally thought (and trust me, I knew it had plenty of bugs at launch).
I can't quite remember how the AI was at the Cricket 19 launch... my question is, do we even think BA can rectify some of these issues? Do I need to make significant modifications to sliders? Have they acknowledged the AI issues somewhere that I haven't seen? And are others feeling the same way?
Tough when you've spent money on this to feel like what you've bought is worse than what you already have.
Below are just the scorecards from the England innings.
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