PS: I'm not trying to get out of it... just credit where it's due
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Everyone's excited when there's a Cricket Academy Update
but it doesnt consist of tournament editor
will like to choose tournament name,trophy,number of team participating and match editor
Just trying to get my head around the detail in the match type editor, but have been noticing that randomly it is impossible to select some of the items with the mouse - for example the 'umpire uniform' option, I can hover anywhere on it or around it, click on that spot and nothing happens, but I can select it with the keys.
Seems to happen at random in some of the other options in there too.
Without ever having played the actual game I know this will become my favourite game ever. The match editor is frikkin magic all on its own.
what does the match editor involve? also could you please link me to the latest version?
Considering that BLIC07 is the top ranked cricket game on metacritic, I don't think that's relevant. Say what you will about AC09, but it isn't a worse game than BLIC07.I do wish I had said a metacritic rating as a prerequisite...
Can I also note my slight disappointment there's no untimed test option, but my delight at the options of ball colour and to have two innings in a one day match.
well my mind just got blown going through the match type editor ...
one thing that it probably was missing unless i completely missed it was number of bouncers allowed per over...
Considering that BLIC07 is the top ranked cricket game on metacritic, I don't think that's relevant. Say what you will about AC09, but it isn't a worse game than BLIC07.
Just didn't think of it! Sorry! We will make sure that is in patch#1
Wouldn't "timeless" tests stump the AI? Will the AI be smart enough to make good decisions given the fact one of the most important factor (length of the game) is no longer a factor?
I think it just means that keeping your wicket becomes more dominant than most other elements, there are plenty of existing AI conditions for that to occur already.
Like I mentioned though, I haven't thought it through completely. Happy to have a discussion on it, wont make it into the game but into the first patch.
Fair enough but I thought in a cricketing AI most decisions are based on length of the game and the amount of time left in the game. When such an important factor, which I am assuming is used in making most of the decisions like bowling change or aggressiveness while batting or field positions, becomes non-existent AI has to be impacted adversely. Would love to know how you solved this conundrum, or maye you were successful in inventing the most advanced AI seen to date
Fair enough but I thought in a cricketing AI most decisions are based on length of the game and the amount of time left in the game. When such an important factor, which I am assuming is used in making most of the decisions like bowling change or aggressiveness while batting or field positions, becomes non-existent AI has to be impacted adversely. Would love to know how you solved this conundrum, or maye you were successful in inventing the most advanced AI seen to date