T.J.Hooker
Panel of Selectors
- Joined
- Feb 10, 2005
- Online Cricket Games Owned
I've been videoing career knocks recently to try and capture my favourite bits of DBC batting, partially to volunteer some feedback, partially just as a hat tip to the Big Ants for hours and hours of fun batting in DBC.
All these videos are from fc games or tests in career / legend, and it's all Pro Cam / aerial marker off, as for me that's the camera mode that feels like real batting.
Just to start out with some dead simple stuff, one of the great pleasures in DBC for me is just getting shots away that I'd be happy with in real life, particularly when I've been waiting for an opportunity to play it. The illusion is sufficiently convincing in Pro Cam that it gives me quasi-flashbacks from games I played sometimes, and that's just terrifically satisfying.
Not sure how long I'm going to go about this stuff for - I've got a ton of not-yet-uploaded clips and I'm the most awful cricket bore so it might drag it on for a while, though - and this is in no particular order.
Pulling medium pacers for six :
The satisfying thing about this shot for me is that you have to wait on the right delivery. If it's too full you play a lofted pick up shot, and there's often a man out at square or behind so it's a mistake that can cost you so it feels like there's a real risk involved.
In this clip I'm on 92, and have been waiting for this delivery for ages, and hadn't yet hit a ball in the air.
The magic thing for me here is that moment when you recognise that the delivery is short enough, hit the left bumper just in time and then see the ball disappear out of sight. It's exactly the shot I'd attempt off this delivery in real cricket, and that moment of spotting the length and reacting feels really similar, very satisfying. There's a really nice sense of release of the tension you've built up waiting for the bowler to make that particular mistake.
The lofted shots are quite spammable in DBC and I generally avoid them for the sake of realism, esp in fc innings, but just getting one or two red lines on a chart that has everything else on the floor feels like a nice challenge, especially where it's a shot that depends on you picking the length and reacting correctly.
I don't want to spend much time on critical stuff in this thread but I would like to make the point that this is exactly why I've been going on about the absence of proper short deliveries from spinners since the later builds of the pre-release net practice. Spotting that moment when you've finally got a short enough delivery from a decent spinner and then unleashing your fiercest pull shot is just a classic batting experience, and I miss it in DBC.
Pulling pace bowling :
I love the feel of all the pull shots in pro cam, but there's a real sense of satisfaction in getting a proper back foot pull away against a pace bowler, and feeling you really played the ball on merit.
There's always a sense of physical danger to this shot in a proper game of cricket, and that's part of what makes it exhilarating to play. That's always going to be tricky to bring out in a video game, but I think the framework is already there in DBC and I hope they build on it in the next edition.
This next clip is an example of a nasty hit from a bouncer, and in Pro Cam this kind of thing does trigger a faint fear response, does just jog some uncomfortable memories of being clonked on the head by bouncers. It just feels authentic somehow, and with some well designed in-game consequences I hope moments like this could be a proper counterbalance to those moments when you spank the quicks to the fence in front of square like you're Ricky Ponting.
Midwicket flick :
If you're taking a realistic guard and looking to play offside then this shot is a bit more difficult to get away, and it's just a lovely moment when you pick it out.
All these videos are from fc games or tests in career / legend, and it's all Pro Cam / aerial marker off, as for me that's the camera mode that feels like real batting.
Just to start out with some dead simple stuff, one of the great pleasures in DBC for me is just getting shots away that I'd be happy with in real life, particularly when I've been waiting for an opportunity to play it. The illusion is sufficiently convincing in Pro Cam that it gives me quasi-flashbacks from games I played sometimes, and that's just terrifically satisfying.
Not sure how long I'm going to go about this stuff for - I've got a ton of not-yet-uploaded clips and I'm the most awful cricket bore so it might drag it on for a while, though - and this is in no particular order.
Pulling medium pacers for six :
The satisfying thing about this shot for me is that you have to wait on the right delivery. If it's too full you play a lofted pick up shot, and there's often a man out at square or behind so it's a mistake that can cost you so it feels like there's a real risk involved.
In this clip I'm on 92, and have been waiting for this delivery for ages, and hadn't yet hit a ball in the air.
The magic thing for me here is that moment when you recognise that the delivery is short enough, hit the left bumper just in time and then see the ball disappear out of sight. It's exactly the shot I'd attempt off this delivery in real cricket, and that moment of spotting the length and reacting feels really similar, very satisfying. There's a really nice sense of release of the tension you've built up waiting for the bowler to make that particular mistake.
The lofted shots are quite spammable in DBC and I generally avoid them for the sake of realism, esp in fc innings, but just getting one or two red lines on a chart that has everything else on the floor feels like a nice challenge, especially where it's a shot that depends on you picking the length and reacting correctly.
I don't want to spend much time on critical stuff in this thread but I would like to make the point that this is exactly why I've been going on about the absence of proper short deliveries from spinners since the later builds of the pre-release net practice. Spotting that moment when you've finally got a short enough delivery from a decent spinner and then unleashing your fiercest pull shot is just a classic batting experience, and I miss it in DBC.
Pulling pace bowling :
I love the feel of all the pull shots in pro cam, but there's a real sense of satisfaction in getting a proper back foot pull away against a pace bowler, and feeling you really played the ball on merit.
There's always a sense of physical danger to this shot in a proper game of cricket, and that's part of what makes it exhilarating to play. That's always going to be tricky to bring out in a video game, but I think the framework is already there in DBC and I hope they build on it in the next edition.
This next clip is an example of a nasty hit from a bouncer, and in Pro Cam this kind of thing does trigger a faint fear response, does just jog some uncomfortable memories of being clonked on the head by bouncers. It just feels authentic somehow, and with some well designed in-game consequences I hope moments like this could be a proper counterbalance to those moments when you spank the quicks to the fence in front of square like you're Ricky Ponting.
Midwicket flick :
If you're taking a realistic guard and looking to play offside then this shot is a bit more difficult to get away, and it's just a lovely moment when you pick it out.