shashwat dubey
School Cricketer
- Joined
- Feb 3, 2017
THE RUN RATE IN TEST MATCHES IS INCREASINGLY HIGH when simulation is applied,please make adjustments to slow it down in patch 4
When AI vs AI will be realistic according to the pitch and condition then the whole game will be realistic.Personally I believe the to most priority for the next update should be to fix the AI responsiveness. Like AI batting has a fixed pattern that is attack in PP and them the attacking completely comes to a halt in the middle overs and then in death overs the AI doesn't even tries to hit big. Similarly while AI bowling they set the field regardless of the PP. Even after fielding restriction they so not spread the field and in the last over there are only couple of fielders outside the inner circle. This should be fixed.. Because right now while bowling against the AI that crunch is missing.. I do not need to hurl yourkers or blow a bouncer or a slower one because I know the the AI won't even maker an effort to hit big shots towards the end overs. @BigAntStudios
I find this as well.THE RUN RATE IN TEST MATCHES IS INCREASINGLY HIGH when simulation is applied,please make adjustments to slow it down in patch 4
Crowd cheering plays important role in creating atmosphere of the game when batsman hit for six crowd cheers because it's a lofted shot, but on all the grounded shots crowd seems silent sometimes batsman hit the ball and the ball is rolling towards the boundary the crowd is silent
So if it is possible that can be patched in future like whenever batsman hit the ball hard and the ball crosses the inner circle the crowd should cheer loud even if the ball does not reach the boundary the crowd should cheer it gives more atmosphere and feel.