angad
Chairman of Consent
- Joined
- Apr 30, 2004
- Online Cricket Games Owned
Well...just to throw it out for discussion,
One of my favourite modes in Fifa is the 'Ultimate Team'!! It is a fantastic mode, where not only could you put in hours and hours of playing the game on your console/pc, but you could also be in office (on days when you have nothing important to do ) and use the Webapp to trade the items and manage your squads! In this mode, trading is as (infact more) important as playing matches and tournaments to earn coins, and not to forget, trading is just super fun and addictive. The best part of this mode is that it just makes you go on and on and on!! You always want more!!
Incase someone has not heard of this mode before, you can read about it here:
FIFA Ultimate Team | Features | EA SPORTS
and here:
FIFAAddiction.com
Now, I just wonder if there was anyway in which we can have such a mode in an unlicensed cricket game as well (unlicensed, because, as we all know, there might never be a cricket game which has the licenses for all countries), where you can build squads, manage it, trade items to earn coins, play matches to win coins etc!!
If we see the FUT mode in Fifa, the types of cards that are available can be categorized under (am using only those details that may be relevant to a cricket game. I might add a few as well):
a) Player Cards - Bronze, Silver, Gold, Team of the week (enhanced stats), Team of the year (enhanced stats), Team of the Season (enhanced stats), Man of the match (enhanced stats)
b) Staff - Managers, Head Coaches, Individual Skill Coaches, Fitness Coach, Physio
c) Kits and Badges - Home/Away/Coloured/White Kits and Badges
d) Training - Player, Batting Order, Skills
e) Development - Contract, Morale, Fitness, Healing
f) Stadium
g) Ball
From the above categories, Players & Kits would probably require licenses, while the rest of them either do not require any licenses (staff - except maybe coach, Training, Development) or can be implemented without any licenses (Stadium, Ball). So the main hurdles that lie between an unlicensed cricket game and such a mode are Players and Kits.
My main intention for creating this thread is to urge you guys to use your imagination and creativity (which is in abundance on this forum ) and provide suggestions on how we can overcome these two hurdles as I truly believe that this type of a mode in a cricket game, specially Cricket 14, would take the series to another level all together specially with the indepth gameplay that they seem to have implemented.
One of my favourite modes in Fifa is the 'Ultimate Team'!! It is a fantastic mode, where not only could you put in hours and hours of playing the game on your console/pc, but you could also be in office (on days when you have nothing important to do ) and use the Webapp to trade the items and manage your squads! In this mode, trading is as (infact more) important as playing matches and tournaments to earn coins, and not to forget, trading is just super fun and addictive. The best part of this mode is that it just makes you go on and on and on!! You always want more!!
Incase someone has not heard of this mode before, you can read about it here:
FIFA Ultimate Team | Features | EA SPORTS
and here:
FIFAAddiction.com
Now, I just wonder if there was anyway in which we can have such a mode in an unlicensed cricket game as well (unlicensed, because, as we all know, there might never be a cricket game which has the licenses for all countries), where you can build squads, manage it, trade items to earn coins, play matches to win coins etc!!
If we see the FUT mode in Fifa, the types of cards that are available can be categorized under (am using only those details that may be relevant to a cricket game. I might add a few as well):
a) Player Cards - Bronze, Silver, Gold, Team of the week (enhanced stats), Team of the year (enhanced stats), Team of the Season (enhanced stats), Man of the match (enhanced stats)
b) Staff - Managers, Head Coaches, Individual Skill Coaches, Fitness Coach, Physio
c) Kits and Badges - Home/Away/Coloured/White Kits and Badges
d) Training - Player, Batting Order, Skills
e) Development - Contract, Morale, Fitness, Healing
f) Stadium
g) Ball
From the above categories, Players & Kits would probably require licenses, while the rest of them either do not require any licenses (staff - except maybe coach, Training, Development) or can be implemented without any licenses (Stadium, Ball). So the main hurdles that lie between an unlicensed cricket game and such a mode are Players and Kits.
My main intention for creating this thread is to urge you guys to use your imagination and creativity (which is in abundance on this forum ) and provide suggestions on how we can overcome these two hurdles as I truly believe that this type of a mode in a cricket game, specially Cricket 14, would take the series to another level all together specially with the indepth gameplay that they seem to have implemented.
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