MasterBlaster76
ICC Chairman
Ulukai has made this post:
So I'm thinking if we could improve the amount of skill points we have on offer, it would help a lot?
1. Play on normal difficulty -- makes bowling and getting wickets easier
2. Because batting is much easier on normal, drop the batting skill points for your players...the dude who scored 1000 odd runs at 15 rpo even at hard - I find that pointless -- drop the batting skills to below 10 for your player and try scoring at that rate -- the fact is, that in this game, unlike in BLIC 07, player ratings seem to have a huge impact on gameplay...which makes sense when you consider that the customization options were built into the game by the developers this time around.
3. Increase your fielder skill ratings, esp. running speed, throwing accuracy, throwing distance -- drastically reduces the no. of AI run-outs. The only time the AI has gone for suicidal runs since is when it needed to -- when the req. RR was very high when chasing; or when it was setting a target and had wickets to spare in the slog overs
4. To improve your spin bowling: reduce the pace of the spinner and increase drift points in the customization, consider wind direction in the game, pitch it right up like in the tutorial, and change your deliveries at the last second
Try this and let me know your thoughts. It's worked great for me so far.
So I'm thinking if we could improve the amount of skill points we have on offer, it would help a lot?