Kotor 1 & 2

brock.crowley

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Oct 7, 2007
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anyone here play any knights of the old republic games?
i've only played number 2 and it was awesome
 
Then I've got a faster computer because both KOTOR's run fine!!
I've finished one completely,but number two evaded me.
 
i'm disappointed because i can't find 1 anywhere and i've already finish 2. I can't wait for the old republic online it looks like it will be awesome coz SWG bores me
 
I don't like either of them, due to the combat system (and there is a lot of combat in those games). You don't control the combat yourself, you make choices about the attacks you want to make; combat's outcome comes down to your XP, not your gaming skill. Boring. I want to aim the shots myself and swing the lightsaber myself as well. If they remade KoToR as an FPS with RPG overtones, it'd be amazing.
 
yeah i guess but i think that's what the online kotor is gonna be like, i reckon it would be awesome if there was like kotor on wii so you could swing your sabre the way you want
 
They shoulda made Kotor 3 though
Heres a suggestion
IN that game you could choose being the exile(WOmen) or REVAN
Each with its own storyline(DARK AND LIGHT)
IF such a game is made it would be awesome:cheers
 
yeah and the game would be like the exile and revan in the unknown regions
 
I don't like either of them, due to the combat system (and there is a lot of combat in those games). You don't control the combat yourself, you make choices about the attacks you want to make; combat's outcome comes down to your XP, not your gaming skill. Boring. I want to aim the shots myself and swing the lightsaber myself as well. If they remade KoToR as an FPS with RPG overtones, it'd be amazing.

I understand your point there, sounds like Jedi Academy is the SW game for you. However, the combat in KOTOR is meant to be like this, as it's got an emphasis on story, character levelling, and exploration; it's a true RPG. It's like the argument between those who prefer Morrowind, which is an RPG in every sense, to Oblivion which focuses more on combat and playability. I definately prefer the slower, more character driven game, hence why KOTOR is on my list of all time favourites. I'm tempted to reinstall it now, actually.

I take it you're a Mass Effect fan? I personally thought that the combat in that was worse than KOTOR; clunky and with a poorly executed cover system. I much preferred the character aspects of the game.
 
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I understand your point there, sounds like Jedi Academy is the SW game for you. However, the combat in KOTOR is meant to be like this, as it's got an emphasis on story, character levelling, and exploration; it's a true RPG. It's like the argument between those who prefer Morrowind, which is an RPG in every sense, to Oblivion which focuses more on combat and playability. I definately prefer the slower, more character driven game, hence why KOTOR is on my list of all time favourites. I'm tempted to reinstall it now, actually.

I take it you're a Mass Effect fan? I personally thought that the combat in that was worse than KOTOR; clunky and with a poorly executed cover system. I much preferred the character aspects of the game.

I haven't played ME for quite a while. To be honest, I'm slightly disappointed with the combat in that one as well: clunky is a good word for it. The story seemed to be developing quite well, I should get back to it at some point. I've been too busy playing CoD 4/MTW2 Kingdoms/HL2 Episodes! Jedi Academy mixed with KOTOR would make an amazing Star Wars game in my opinion. Still, it seems that LucasArts have abandoned the PC now: where's The Force Unleashed for example?
 
They shoulda made Kotor 3 though
Heres a suggestion
IN that game you could choose being the exile(WOmen) or REVAN
Each with its own storyline(DARK AND LIGHT)
IF such a game is made it would be awesome:cheers
So KOTOR 3 would just be a combination of the first two games? Aside from being a bit redundant, it wouldn't be good for the continuity that was built.

KOTOR was a good RPG. Built by roughly the same teams that put together Baldur's Gate and Neverwinter Nights, it was never in doubt that it would be another high quality adaptation of the now ancient Dungeons and Dragons game rules.

The sequel could well have been as good, but the result was disappointing. You feel like you're halfway through the game and then suddenly it's all over. The villains just had no definition as a result. The developers clearly rushed it heavily to meet Xmas release schedules, as the incomplete content that was disabled but left in the game files is well documented. This is the site of a mod team that were trying to restore some of the content.
Knights of the Old Republic II: The Sith Lords Restoration Project - About

I haven't played ME for quite a while. To be honest, I'm slightly disappointed with the combat in that one as well: clunky is a good word for it. The story seemed to be developing quite well, I should get back to it at some point. I've been too busy playing CoD 4/MTW2 Kingdoms/HL2 Episodes! Jedi Academy mixed with KOTOR would make an amazing Star Wars game in my opinion. Still, it seems that LucasArts have abandoned the PC now: where's The Force Unleashed for example?
The trouble is that in the last 5 years, Lucas Arts have barely offered anything worth putting on PC. Empire At War might have been the pick of the litter, in that it actually offered a few interesting new ideas, not to mention of course, planet destroying superlasers.

Battlefront was just a Star Wars mod for Battlefield 1942, while LEGO Star Wars is fun, but shallow. Star Wars Galaxies is an unpopular MMORPG in a world where MMOs and Star Wars are both of themselves hugely popular (the upcoming Old Republic, which will be more like KOTOR, might be able to channel that). The most recent releases, The Force Unleashed and that Lightsaber Duels game are respectively, average and soul destroying. Like I mean, really bad. The most unfortunate thing about TFU is that it was mostly built in-house. Lucas Arts apparently don't know as much about games as they think.

Indeed, to look back through recent times, many of their best titles were made by other developers, like the X-Wing series (Totally Games), KOTOR (Bioware/Obsidian) and JK2 (Raven/Vicarious Visions). It's annoying to think how well made Jedi Outcast was and yet how little of anything similar has come in its wake. The singleplayer was polished and the mechanics of the game were perfect. All it needed were a couple of console commands to add some lethality to the lightsaber and you could be on your way to beheading some stormtroopers.

Even in the wannabe expansion pack, Jedi Academy, the added lightsaber styles and skills were exciting and the part of the game that involved swoop bikes was exceptional. The only thing that really broke these games was producing a multiplayer that had any of that epic sense.

Of course, all we can really talk about from Lucas Arts is Star Wars games, because they killed off their great adventure games like Monkey Island. Sam n Max lives on, but http://www.telltalegames.com/ own them now. Lucas Arts will soon look to expand the Indiana Jones franchise, but if they keep up the strategy of publishing uninspired games, they will not last long there.
 
So KOTOR 3 would just be a combination of the first two games? Aside from being a bit redundant, it wouldn't be good for the continuity that was built.

KOTOR was a good RPG. Built by roughly the same teams that put together Baldur's Gate and Neverwinter Nights, it was never in doubt that it would be another high quality adaptation of the now ancient Dungeons and Dragons game rules.

The sequel could well have been as good, but the result was disappointing. You feel like you're halfway through the game and then suddenly it's all over. The villains just had no definition as a result. The developers clearly rushed it heavily to meet Xmas release schedules, as the incomplete content that was disabled but left in the game files is well documented. This is the site of a mod team that were trying to restore some of the content.
Knights of the Old Republic II: The Sith Lords Restoration Project - About


The trouble is that in the last 5 years, Lucas Arts have barely offered anything worth putting on PC. Empire At War might have been the pick of the litter, in that it actually offered a few interesting new ideas, not to mention of course, planet destroying superlasers.

Battlefront was just a Star Wars mod for Battlefield 1942, while LEGO Star Wars is fun, but shallow. Star Wars Galaxies is an unpopular MMORPG in a world where MMOs and Star Wars are both of themselves hugely popular (the upcoming Old Republic, which will be more like KOTOR, might be able to channel that). The most recent releases, The Force Unleashed and that Lightsaber Duels game are respectively, average and soul destroying. Like I mean, really bad. The most unfortunate thing about TFU is that it was mostly built in-house. Lucas Arts apparently don't know as much about games as they think.

Indeed, to look back through recent times, many of their best titles were made by other developers, like the X-Wing series (Totally Games), KOTOR (Bioware/Obsidian) and JK2 (Raven/Vicarious Visions). It's annoying to think how well made Jedi Outcast was and yet how little of anything similar has come in its wake. The singleplayer was polished and the mechanics of the game were perfect. All it needed were a couple of console commands to add some lethality to the lightsaber and you could be on your way to beheading some stormtroopers.

Even in the wannabe expansion pack, Jedi Academy, the added lightsaber styles and skills were exciting and the part of the game that involved swoop bikes was exceptional. The only thing that really broke these games was producing a multiplayer that had any of that epic sense.

Of course, all we can really talk about from Lucas Arts is Star Wars games, because they killed off their great adventure games like Monkey Island. Sam n Max lives on, but Telltale Games - Home of Wallace & Gromit's Grand Adventures, Sam & Max, and Strong Bad games own them now. Lucas Arts will soon look to expand the Indiana Jones franchise, but if they keep up the strategy of publishing uninspired games, they will not last long there.

I have one question for LucasArts. Can't they see how awesome a remake of X-Wing and TIE Fighter would be with today's technology? Especially if they included a dynamic campaign with the story woven loosely through it: I wouldn't want to see a linear campaign again. As far as I'm concerned, when it comes to flight/space sims, linear campaigns should be a thing of the past.

I absolutely loved Jedi Academy, especially the bit where you could Force Grip enemies and, while holding them, smash them into a cliff face! I might try and track that one down again, actually...
 
i loved jedi academy but my 2nd disc snapped and then i had to reinstall the whole computer so now i can't reinstall it again which is gay
 
i loved jedi academy but my 2nd disc snapped and then i had to reinstall the whole computer so now i can't reinstall it again which is gay

Bad luck mate!

Whereabouts do you live? If UK, you're in luck:

http://www.cex.co.uk/products/Gamin...7020933&name=Star Wars, Jedi Academy&mode=buy

MasterBlaster76 added 6 Minutes and 52 Seconds later...

So KOTOR 3 would just be a combination of the first two games? Aside from being a bit redundant, it wouldn't be good for the continuity that was built.

KOTOR was a good RPG. Built by roughly the same teams that put together Baldur's Gate and Neverwinter Nights, it was never in doubt that it would be another high quality adaptation of the now ancient Dungeons and Dragons game rules.

The sequel could well have been as good, but the result was disappointing. You feel like you're halfway through the game and then suddenly it's all over. The villains just had no definition as a result. The developers clearly rushed it heavily to meet Xmas release schedules, as the incomplete content that was disabled but left in the game files is well documented. This is the site of a mod team that were trying to restore some of the content.
Knights of the Old Republic II: The Sith Lords Restoration Project - About


The trouble is that in the last 5 years, Lucas Arts have barely offered anything worth putting on PC. Empire At War might have been the pick of the litter, in that it actually offered a few interesting new ideas, not to mention of course, planet destroying superlasers.

Battlefront was just a Star Wars mod for Battlefield 1942, while LEGO Star Wars is fun, but shallow. Star Wars Galaxies is an unpopular MMORPG in a world where MMOs and Star Wars are both of themselves hugely popular (the upcoming Old Republic, which will be more like KOTOR, might be able to channel that). The most recent releases, The Force Unleashed and that Lightsaber Duels game are respectively, average and soul destroying. Like I mean, really bad. The most unfortunate thing about TFU is that it was mostly built in-house. Lucas Arts apparently don't know as much about games as they think.

Indeed, to look back through recent times, many of their best titles were made by other developers, like the X-Wing series (Totally Games), KOTOR (Bioware/Obsidian) and JK2 (Raven/Vicarious Visions). It's annoying to think how well made Jedi Outcast was and yet how little of anything similar has come in its wake. The singleplayer was polished and the mechanics of the game were perfect. All it needed were a couple of console commands to add some lethality to the lightsaber and you could be on your way to beheading some stormtroopers.

Even in the wannabe expansion pack, Jedi Academy, the added lightsaber styles and skills were exciting and the part of the game that involved swoop bikes was exceptional. The only thing that really broke these games was producing a multiplayer that had any of that epic sense.

Of course, all we can really talk about from Lucas Arts is Star Wars games, because they killed off their great adventure games like Monkey Island. Sam n Max lives on, but Telltale Games - Home of Wallace & Gromit's Grand Adventures, Sam & Max, and Strong Bad games own them now. Lucas Arts will soon look to expand the Indiana Jones franchise, but if they keep up the strategy of publishing uninspired games, they will not last long there.

You know, I think it's thanks to the new films that we haven't had some fantastic modern versions of games based on the real Star Wars films.

Also, do you know if the KOTOR online game will be a subscription? I can't be doing with buying a game and then paying ?5+ a month to play it! Think how much that would amount to over a couple of years. Just for one game.
 

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