matt's gfx [Messi and Taylor Icons.]

ronaldinhofinishedcopy.jpg
 
Hey!!

Good work on the blending matt, remember one thing, When you add textures, brushes, make sure they aren't over done. See the render, It's good, but it's sorta blue all the way, as if painted by paint bucket tool or with a single colour.

Detail is really important, It happens sometimes that you come up with a really good piece of work in a sig, and you post it in a positive manner, and it can also happen that people may not notice the part which is the best in the artwork, so, Detail is deadly important:p

Just like the work you've done in your BG, it's really nice, giving a cool, and an icy look to the sig, and matt, The duplicated render, which i can say that the idea is good, but, the work isn't bad either, the only thing you should learn in this step is to re-Create it in the best possible manner, not just by the way you've learned from the basic, "Duplicate the layer, lower it's opacity, put it in the back", So, you must be creative which you are, And try it in your own way, like put it behind some BG layers, so that it blends perfectly in the BG, and gives more Stylish look, and you've improved heaps in "text"ing(:p) also..

Some things which you can Put in your guns now, Gradient maps, Fill Layers, Stock textures (Stocks are different, as well as stock textures like rock, grass, clouds, dirt, etc;))

Also, Do one thing, Open up the .PSD, put some lighting over ronaldinho's head, and add a border and try small - sized fonts with black colour and Place it near the ribbon of the hand, and see;) and also add some photo filters, it really helps you..

You may think I am pushing my food into yours, ;) but, try it, you'll really get used to it and that are nothing but, improvised techniques..

Without those, you see?, Some parts are excellent, some aren't, and that takes the whole look off!

Try these things matt! Meet me on MSN if you have time!;)..:D..

Good luck and Keep up the Very good work lad..;)..:D..
 
Thanks a lot for that mate :)

I used a couple of stocks and the sig looked completely different when I first started it, then I ended up having one whole side white, then blue brushing on it then the made it so the other stocks and textures were showing more.
 
The idea's really good.


The Result?





:)

It's good, not bad. See, there are a couple of things which make a sig perfectly composed. Otherwise, It's Just like bowling without a ball. The sig needs to be a little techno and contemporary. Do a thing, add a sand-wich or a cinematic border, Then, take a Brush, set it to 18 px, Brush it alongside of the border line, and you'll see it a bit decorated like birthday lights or something. It's basically acting as an eye-candy.

Such small things change the look of any artworks you do, not only forum graphics signatures, but everything in the sense of the complete art.

I see that you've put blur textures, you really know what i mean :), the ones' over babel, put them to colour dodge. Don't screen them, Because they necessarily don't allow the render to stick out, i mean making it the highlight part. Also, Add more Grungy, dirty(mud, sand) textures, put in huge stocks, clouds, waters, lol, anything that can fit in the signature perfectly and which blends in a nice and in a great manner.

The problem is in the overlapping, which if you work on this, you'll get a dramatic change in the judgment of placing which layers over and which layers down. Example? Let's take a look at that "L i v e r p o o l" Text, place it a bit above the light textures, not too much but over the one's that distract the look. Like the white brush (?)/ texture coming over it, not making it clear and the same thing goes with the "you'll never walk alone" text, Do consider changing colours in order to avoid confusion AND make the blend look great. Just change the text colour to black, see what happens and again, place it above the light textures and see the difference. In order to get a good idea of placing layers in the correct manner. Take the layer, the text one here little up and over the other layers one by one. Wherever it fits nice, then your job is done. (Also, don't stop at a place where the text layer looks good, take it more higher than the other layers, if it's nice, it'll stay, if it doesn't bring it back to the place where it looked good before.

Overall, nice background, as i said, start experimenting, that'll help you a lot. Good text not considering/regarding The placement. Good render, could be a little better with the correct positioning of eye-candy, which i know you'll learn soon, so i'll leave it upto you, and i know you'll gain that strength really soon. Composition and idea is very much good, indeed, do keep an eye on the brightness/contrast. They're very much important in developing the good look and blend things.

So, there you go matt, hope it's not too long :D (It is:spy :p

Cheers, The last 10 pages show your great improvement. KUTVGW Mate! :)..
 
Good sig mate.The lighting effects are good.Add some more textures to the background.Text is ok.It would have been lot better if you had placed the render in the center.Still I am not saying its bad, but it could have been better.

Overall : 7/10
 
I love this Sig its my fav ive seen from you matt the textures around Stevie look great, i like the placement of the render its a bit different from the same old in the center, like the text and you've done the background well
 
The gerrard is class.:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise\

While the liverpool sig is nice but could have been much better.

The gerrard sig is great.

Overall
9/10(avvy)
7.5/10(liverpool 1st sig)
5/10(liverpool 2nd sig) sorry mate its not dat good!
9.8/10(gerreRD SIG)

30.8/40
:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise:hpraise:hpraisegREAT WORK
 

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