Requests Accepted Megh's Render-HQ Warne Render for PCGMC,My Best cut

vickyrox

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Dude that pic dosent suit that wally at all...........
and stop being such a jerk........
Start taking negative comments in such a way that they will help you become better.....
 

fear_09

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i'm liking the way you tried to approach the idea of that wally...
but i don't get one thing, the outer areas of the photograph are all vectorial-type, but the inner areas are that grunge-antique-style stuff...
and one thing which is a let down, is the method of blending that photo in the wally, thats totally an unsuitable method, like lowering the opacity of that white portion around it... i can't explain how it should have been, but its somewhat like keep opacity normal, little curvy transformations, and vectorials partly around the borders, like as if the frame is holding it instead of infusing it into it...
otherwise nice idea, KIU, you're improving...

and for what fatal shot and vicky specified, i don't completely agree to there fact..
i don't mind the choice of the photo really.. instead i would like to ask them for their reason why they think the photo doesn't suit well... and also an advice on what does suit it! Don't just criticize, give me constructive criticism man!

oh and vicky, your comment made me laugh man, you just had to say something so you said it! its clear from that...:laugh
 

Monzi

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I do like the background but i hate the blending and the render you have used.
 

fear_09

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Fear_09 could you tell me some tips please

its strange why you ask for tips... from your recent works, you don't look like you need tips... i mean, you know how to approach different styles and their techniques... you just need to know their ideal utilization so as to attain a masterpiece... like when and how to do what... but then you should figure that out on you own mate.. it takes time but theres no hurry.. it will come to you as you progress, and you keep getting new ideas from other's works, tutorials, psds, and offcourse comments...

take me for example, who ever helped me out so much? I had to follow all those stuff in my way, and now after a year, i have a hang of it!

and besides, i think i gave you suggestions on your most recent work... (If you ask me how to do that, its not possible to explain... then you should better download other psds and see..) Rest is up to you man! you are the artist, i am just the critique! (Like in "Frog and the Nightingale", The Art must be your own! :p)


Btw, if want totally newbie tips, like for someone who's using photoshop for the first time, then go check monzi's thread, 1st page, scroll through it...
 

Monzi

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Here you go...
You know, the way you are making progress, you might just get the hand of it.
One thing let me tell you...
Some people tell beginners that checking out tutorials can give good outcomes but i don't like that. Tutorials should just help to beginners to know the processes to how they should work.

Like all you need to know is proper placement of layers, appropriate textures and appropriate colors and blending modes-opacity etc, and slowly-slowly you get the things automatically coming to you when you start your sig. And then you follow tuts for more ideas...
As for now. Take these tips...

1. Backgrounds shoud be less complicated (unless the main purpose of the sig or wall is to highlight the bg.) Press Ctrl + T before resizing renders, this maintains the shape of your render.

2. When you put render effects after duplicating your render layer, always start working from the bottom most render layer.(if you need, click on "eye" button on the top render layers to make them invisible..) Put some textures behind the render if you want and erase a bit of the edges of the render with 50% flow of the eraser to blend the render...(this is the easiest method to blend renders for beginners, atleast for me it was.)

3. When you put textures on your canvas (canvas means the sig or wall you are working on..), and put them on different modes, you may need to rotate them, so use Ctrl+T method...and sometimes you find that some textures don't give the right color, so you can recolor them with ctrl+u or desaturate them (ctrl+shift+u)....and sometimes a part of the texture seems to spoil the sig, so erase that part (remember to use the round erasers with blurring/soft edges)....and remember adjusting opacity is important too...

4. Try different texts, and keep them small and near renders (if they are about the render offcourse) , and keep them simple (don't mess with colors and effects on texts too much)...and try different fonts on the same sig...(like first name with different font, second name with another)...

5. You can find put some additional layer of color balance, selective color, photo filter (layers>new adjustment layers) etc....oh and remember brightness/contrast is also important...

6. Put the whole image after finishing in one layer and sharpen image...(if necessary..) Borders could also be good...


I'll post a tutorial i made long time back... So finally, after reading this, see the tutorial i'll post after some time in the tuts thread (its totally for beginners, you'll have no problem understanding it...) and try to link what i said to the tutorial and you'll understand how to go about sigs...

PS: the tut is a very old one, i'm posting it actually for you only
 

Monzi

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Filter>stylize>extrude.
 

Monzi

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Why?:what
____________
 

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