PC Graphics Maker Championship Season 8 | Final Round - R#10 Results + Season Summary!

Which is the best entry?


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It was scheduled for this sunday but I haven't talked to Pranav this week. So once it's being over can be an indication the season will start soon.
 
I had a talk with KBC the other day and I have some good news for you guys. We've decided upon the changes and additions for the next season of PCGMC. If everything goes according to plan, I'll update the first post with all the changes and we'll begin with the next season from tomorrow.

Good luck everyone!
 
we can;)

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• From now on, every third week of the competition would have a slightly different theme than the ones we have had in the previous three seasons. This in particular means that we will have more collabs, canvas changes, animated artworks, banner/logo oriented themes and much more! With the implementation of this addition, we intend to bring a variety in the competition in contrast to the previous seasons where the themes were getting a bit monotonous.

• The points system has been altered to make it more stable. The new points system can be seen under the heading - "Voting and Points"

• We have introduced a mid-season break which will begin once the 10th of week of the competition finishes. This break will feature bonus rounds and lots of more exciting stuff!

• TOTM, ROTW and Teams Championship are no longer a part of the PCGMC considering they were not popular amongst the masses in the last season.

• A special vCash prize will be given to the participant who takes part the maximum number of times to encourage participation.
The additions/changes are all fine to me.:thumbs
 
We can't post signatures and avatars of those whom we have already done ( ex: maybe 2 days before ) ??

You can only enter with them if you haven't posted them anywhere. I'll advice you not to enter with pre-made artworks to avoid confusion.

I Want to participate in this season what i have to do :spy

Read the first post. If you still have any doubts, posts here.
 
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