SLIDERS - Around the world in 80 pitch sliders.....again

Excellent work this spreadsheet. In the Ashes cricket version there were physics values for day 1 to day 5 which you can change for a deteriorating pitch. Is this an option for this version? Thanks
 
Excellent work this spreadsheet. In the Ashes cricket version there were physics values for day 1 to day 5 which you can change for a deteriorating pitch. Is this an option for this version? Thanks
I had to go back through the thread to find out why I never did this, but found this post from 2021 that was useful: https://www.planetcricket.org/forum...in-80-pitch-sliders-again.118092/post-3509598

Would suggest from my testing that the game itself didn't put much degradation into the mix, so you'll likely need to tweak the physics sliders and do it yourself.

I've not played this game in a looong time to think through exactly what sliders to change and how much though, I'm far from an authority these days.
 
Anyone got umpiring sliders for terrible umpiring? Since the C24 debacle I want to inject some new juice in the game and I figured having some howlers would add to the fun. Doesn't have to be really over the top bad, just some jaw dropping decisions should do (*cough*Steve*cough*Bucknor*cough*)
 
Anyone got umpiring sliders for terrible umpiring? Since the C24 debacle I want to inject some new juice in the game and I figured having some howlers would add to the fun. Doesn't have to be really over the top bad, just some jaw dropping decisions should do (*cough*Steve*cough*Bucknor*cough*)

I think that’s tied to the umpire’s rating rather than the sliders. As far as I remember, those sliders affect how likely the AI is to challenge a correct or incorrect decision.
 
I think that’s tied to the umpire’s rating rather than the sliders. As far as I remember, those sliders affect how likely the AI is to challenge a correct or incorrect decision.
Ah so I just create an umpire with a rubbish rating. Thanks
 
V4 is the last one that went live. It is downloadable from the first post of this thread.

Really like the passion you put into pitch sliders, I dont wanna tweak the sliders every time so I use gamer Pradosh general sliders however can you recommend pitch settings for each area that i can use to emulate the feel instead of tweaking the sliders/reskillings players?
 
Really like the passion you put into pitch sliders, I dont wanna tweak the sliders every time so I use gamer Pradosh general sliders however can you recommend pitch settings for each area that i can use to emulate the feel instead of tweaking the sliders/reskillings players?
I honestly couldn't tell you. This project is long since finished for a game that released a number of years ago.

Part of the issue with the project was that through the course of C22's multiple patches, various things got broken and various things got fixed, but in some cases fixes had knock on issues.

Reskilling players for example, I want to say had a tangible game play effect for 3 or 4 patches, but then became obsolete after that and the game "seemed" to play fine without needing to do it.

The best I can offer at this point is that the spreadsheet has a pitch setting for each country, so go with those and hope for the best. Your own difficulty will need to play a part though, so perhaps only use the physics sliders.
 
Can you tell me the Home and away sliders in which perhaps should use ?
The home and away sliders were designed to replicate the home advantage in test cricket.

If the user is the home team, and the AI is the away team, use the home sliders.

If the user is the away team, and the AI is the home team, use the away sliders.

Basically, all away sliders make life a bit tougher for the away team, whoever that is.

If you just want it to be balanced, don't use either, use the base numbers instead.
 
Hello folks,

I know I'm reviving a thread for a finished project in an out of date game. But I hope you folks can help me.

My question is simple: Are "bowled top of off" wickets possible? I am about to finish an Ashes series, where I have had great fun, using these settings (albeit tinkered a little with the pitch/ball friction, and reskilling players). But I have found it impossible to get this dismissal. Generally, my dismissals are in order of frequency: Chopped on, edged caught slip/WK, short ball caught behind, caught in the deep, bowled from a miss, LBW, castled (last two are very rare). "Top of off" has never occurred. Is it just the way I bowl, or can I change some settings. Or is it yet another flaw in the game. In fact bowling over a player with a pacer tends to not happen, unless its chopped on.

I generally think its the latter of the three, with the defensive shot being far too powerful. If it does fail, generally it is a nick.
 
Hello folks,

I know I'm reviving a thread for a finished project in an out of date game. But I hope you folks can help me.

My question is simple: Are "bowled top of off" wickets possible? I am about to finish an Ashes series, where I have had great fun, using these settings (albeit tinkered a little with the pitch/ball friction, and reskilling players). But I have found it impossible to get this dismissal. Generally, my dismissals are in order of frequency: Chopped on, edged caught slip/WK, short ball caught behind, caught in the deep, bowled from a miss, LBW, castled (last two are very rare). "Top of off" has never occurred. Is it just the way I bowl, or can I change some settings. Or is it yet another flaw in the game. In fact bowling over a player with a pacer tends to not happen, unless its chopped on.

I generally think its the latter of the three, with the defensive shot being far too powerful. If it does fail, generally it is a nick.
Sadly, you're going to be out of luck.

It is a LONG time since I played this game, and I didn't get C24 as it was always going to be guff, but if a player gets bowled, it is highly likely to be one of the following as you say:

A chop on - like this with a big edge on the cut or pull

Or even worse this nonsense

Or this fine one

Or this

The AI playing to leg and missing the ball -
There's another variation to this where they play much squarer with a leg glance, but it's the same result. Hoik across the line, miss, stumps go.

The only genuinely nice looking bowled I can remember was using India against England, when I managed to get one through the gate with the spinner against Rory Burns, but even then it took an inside edge

As you say, defensive shots really only get the edges that go to slip or the keeper, like this one

But at least they feel nice when they do.

Going through my back catalogue of wickets from that game, this looks to be the closest I came to top of off

I think it is because the AI is programmed to only get out at certain times. So the one above missed the bat only because it was also going to miss the stumps.

You can "feel" when a wicket is coming a lot of the time, and you also get spells where chances come (the rocket edges that fly to the boundary and magically find a gap every time) but the AI just isn't meant to lose a wicket yet.
 

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