Additional information:
*Town Jack of All Trades: 1x Vigilante, 1x Roleblocker, 1x Tracker.
Example:
If you randed 2 and B, then you'd get the following setup:
Mafia Goon, Mafia Goon, Mafia Goon, Mafia Role Cop
vs.
Town Even Night Vigilante, Town Jailkeeper, Town Voyeur, 10 Vanilla Townies
So the general idea is that as a townie, you know you're up against one of 2 possible mafia team compositions. And as a mafia you know you're up against one of 5 possible town team compositions. The more powerful the mafia team is, the more power is given to the town team, naturally.
Important setup notes:
- The mafia's factional kill must be assigned to a single member of their team each night. This means that the mafia's factional kill can, for example, be blocked by a Town Jailkeeper or tracked by a Town Tracker.
- None of the included roles can self-target, including the protective roles.
- Doctors, Jailkeepers, and Roleblockers are not allowed to target the same players on consecutive nights.
- The Even Night Vigilante may only shoot on even nights (i.e. Night 2, Night 4, etc.).
- The Voyeur's own action will not show up in their result.
- There are no night 0 actions (aka pre-game actions).
Role explanations:
Please go to this page to read about the different roles if you're unfamiliar with them (
important: you can find the exact wording of the Role PMs here):
https://www.mafiauniverse.com/forums...oles-Modifiers