Cricket 24 - General Discussion

It's a shame because I can see the work you've put in, how easy would it be to download your teams with the kits and logos and then fill out any gaps by downloading individual players?
Cheers mate, yeah there’s a fair few hours of work in there, considering I do it all on the Xbox as well.

Any teams in particular you’re interested in? I’ll have a look at them sharing wise and let you know what’s needed
 
Cheers mate, yeah there’s a fair few hours of work in there, considering I do it all on the Xbox as well.

Any teams in particular you’re interested in? I’ll have a look at them sharing wise and let you know what’s needed
Yeh that's annoying. Honestly don't worry about it mate. I'm playing round with the current teams for the moment. Hopefully we get another patch that fixes some stuff. Or wait for cricket 26
 
for the next cricket game since most people seem to be licensed, it would be nice to have signature celebrations for batters and bowlers similar to what is done in the bigbash boom game.
 
I have recently gone to the hardest slider setting for batting & left it at that, but it feels like all that actually changes is shot timing becomes essentially random & the game decides to also randomly assign you bad footwork inputs to make batting "harder", plus even if you get ideal-ideal-ideal your user batsmen (including really powerful guys) struggle to hit spinners and medium pacers off the square...

Is anyone else having this issue/does anyone have recommendations to solve this in the sliders? It's infuriating & just means it feels like there is little skill reward.
 
Can anyone explain how the mentalities for both batting and bowling work? Playing around with reskilling and editing for a customised league and was interested if it affected only how the AI perform or is it tied in with confidence etc
 
Can anyone explain how the mentalities for both batting and bowling work? Playing around with reskilling and editing for a customised league and was interested if it affected only how the AI perform or is it tied in with confidence etc
As far as I'm aware they only make a difference to the AI.
 
I don't think they can show case Cricket 26.They are not interested in cricket games to be showcased & its been developed from Big ant and obvious reason
Agreed. And unsure if previous Cricket games have appeared at such showcases, just caught my eye as a possibility if people were interested.
 
Currently creating a fictional t20 league with teams from around the world. As someone who doesn't follow cricket too closely to know all the specific attributes of every player, I really hope in cricket 26 they have a better UI for displaying attributes and a better ratings system. Premium spinners seem to top at like 72 overall which just makes trying to assess players impossible. Then there's the Wild West that is proficiencies which I can't wrap my head around.

I'd also love to be able to pause and see my players attributes mid game! I've never come across a sports game that does this?

Give us a proper ratings system and rework the mentalities to fit the modern game more. Give traits like Finishers who excel in the final overall and give us Death Bowler traits. Try and make players feel more unique, this can then translate into other formats. Seems like this would be really easy to code into the game and Im really interested to see how attributes appear in the pro team mode or whatever it's called
 

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