There is other values in the save file that can't be changed ingame, I just need to find out what they are used for. The save editor does make it quicker to create teams and players though and then do the finishing touches ingame.
No probs.
Just need to grab all the logo names and indexes, which is taking the most time and I need to work out how to find the gender between players for the save editor.
I should of mention this before. The problem is when you have created a blobset with the modded files, then delete a file from the mod folder. You will need to revert back to the original "data-0.blobset.pc" file, before creating a new blobset file.
Hoping you guy's will add the reference in the games exe file for a mod blobset file - "mods-%d.blobset.pc". Doing it this way, will prevent problems with game updates with people who have used my Blobset Creator.
I'm working on some tool now, but it's probably one of the hardest thing to mod because of the bank files. If it was just fsb file's, it would be a piece of cake.
lf you could get a cricket game in hd with 5.1 channels, you could grab the center channel which is only voice and make commentary from that. I only wish Channel 9 Rugby League was in hd, back when vossy was commentating.
How TXPK files works is, Ive divided the list of textures into groups that you will need to place in the txpk folder in the "TXPK_Info.txt". So for example if you want to edit one single texture in this list, you will have to add all the texture in that list to make the txpk as the same as the...
This will change the ui names when you make a player or team.
You will find the compressed ui_names file (ui_names.m3mp) in the program's root directory. Use the DBC17 Blobset Creator to save the file to the modded blobset file.
The (ui_names.m3mp) file goes into the "DBC17Mods\M3MP" folder...
Not good news for me, i've lost everything on my pc. All my source code is gone that i have work on for year's. Now i have reverse all my programs to scab what code i can get back.
This will rebuild the commentary-0.blobset.pc.
First you need to extract the commentary-0.blobset.pc with this program only, not any other extractors or it wont rebuild in the correct order. After you extract the commentary-0.blobset.pc you will find the wav files in the commentary-0.blobset.pc...
Here is a dds converting tool you can use - dxtbmpx.zip
And here is a dds viewer which also gives you information on the dds format - WTV - DDS file viewer.zip
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