DBC17 TXPK Creator

Wouldubeinta

Club Captain
Joined
Nov 26, 2016
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Australia
This will create a TXPK file from multiple dds files.

How To Use:

Open up the "TXPK_File_List.txt" and search for the list of dds files you want to mod, say -

fields\aus\boundary_col.dds - 47
fields\aus\boundary_nrm.dds - 47
fields\aus\boundary_mat.dds - 47
fields\fieldonly\lines.dds - 47
fields\sponsors\bigant.dds - 47

Open up the "headerIndex.txt" and copy the number next to the texture location in the "TXPK_File_List.txt", this is the headerIndex for that list of textures.
Next open up the "ddsPaths.txt" and paste the dds location from the"TXPK_File_List.txt".

fields\aus\boundary_col.dds
fields\aus\boundary_nrm.dds
fields\aus\boundary_mat.dds
fields\fieldonly\lines.dds
fields\sponsors\bigant.dds

Then in the txpk folder copy the dds files there, but make sure it's only the dds files that are in the "ddsPaths.txt" file.

You will need the latest DBC17 Blobset Creator and place the TXPK files in the "DBC17Mods\txpk" folder

Also the TXPK files can be named to anything you want.

DBC17 TXPK Creator
 
Then in the txpk folder copy the dds files there, but make sure it's only the dds files that are in the "ddsPaths.txt" file.

You will need the latest DBC17 Blobset Creator and place the TXPK files in the "DBC17Mods\txpk" folder

Also the TXPK files can be named to anything you want.

DBC17 TXPK Creator
I have made boundary sponsor of Natwest but somehow unable to get it right maybe something wrong from my side.
In which txpk folder does it require to paste the dds file? Blobset or txpk creator?
Does it require one to create fields/aus/boundary_col.dds folder?
 
I have made boundary sponsor of Natwest but somehow unable to get it right maybe something wrong from my side.
In which txpk folder does it require to paste the dds file? Blobset or txpk creator?
Does it require one to create fields/aus/boundary_col.dds folder?
How TXPK files works is, Ive divided the list of textures into groups that you will need to place in the txpk folder in the "TXPK_Info.txt". So for example if you want to edit one single texture in this list, you will have to add all the texture in that list to make the txpk as the same as the original.

fields\aus\boundary_col.dds - 74
fields\aus\boundary_nrm.dds - 74
fields\aus\boundary_mat.dds - 74
fields\fieldonly\lines.dds - 74
fields\sponsors\toro.dds - 74

you will have to place all those textures in the "txpk" folder without any folders, like so -

DBC17 TXPK Creator\txpk\boundary_col.dds
DBC17 TXPK Creator\txpk\boundary_nrm.dds
ect....

Then edit the headerIndex.txt file and place the number next to those group of textures. So for the top group of textures, the number you would add is 74.

And for the "ddsPaths.txt" file you would add these locations, like so -

fields\aus\boundary_col.dds
fields\aus\boundary_nrm.dds
fields\aus\boundary_mat.dds
fields\fieldonly\lines.dds
fields\sponsors\toro.dds

Then once that's done, save the txpk file to what ever name you want and place it in the blobset creator folder "DBC17 Blobset Creator\DBC17Mods\txpk" folder and create the blobset.
 
Last edited:
DBC17 TXPK Creator has been updated to - 0.0.1.2

* Just added some improvements.
 
DBC17 TXPK Creator has been updated to - 0.0.1.5

* Added support for the new update.
 

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