No ETA. Its being written from scratch again. I finished the sound importer earlier as it was much easier to write.may i know when is the texture importer coming..?
Did it give you an error message or the sound failed to play? It might be a sample rate issue. If you could tell me the sample rate of those wav files, I'll look into it.Nice work AbBh. Thanks you. Had a little trouble importing a few .wav's (sample rate problem?) but coverting to mp3 seemed to do the trick.
My Idea is to exort the sounds & improve them or mixing with other sounds will make them better.An export feature has been added for use, if you want to distribute your files. But the files are exported in FSB format that is used by the game. So you can't play it in a media player or edit it. I'd imagine writing a fsb to wav converter is not worth spending time on.
Nice to see you're working a texture importer AbBh it's pretty much all the game needs, especially as the gameplay is pretty impressive (so far anyway)
Did it give you an error message or the sound failed to play? It might be a sample rate issue. If you could tell me the sample rate of those wav files, I'll look into it.
Has anyone managed to put new sounds in the game yet, without it crashing?
Has anyone managed to put new sounds in the game yet, without it crashing?
Did it crash on importing? I haven't had a single crash while testing, nor has anyone reported it to me. Unless the sound you select is incompatible, there is no reason for the game to crash.Has anyone managed to put new sounds in the game yet, without it crashing?
I'll look into the wav problem.
Did it crash on importing? I haven't had a single crash while testing, nor has anyone reported it to me. Unless the sound you select is incompatible, there is no reason for the game to crash.
You don't see any patches because its complicated to distribute them as of now. I'm working on something that'll make it easy to do so. It'll take some time because I'm quite busy over the next few weeks.