Ha yea I think AI fields may have been mentioned once or twice. I had to lower the shot force power to about 40 I think just because check drives were banging away for four every time. Now with a bit of tweaking it feels as 'real' as I can get it. The only thing missing are those little immersion points. Predictable ai boundaries on 5-6 ball and the high run rate at the begining of a test match against the new ball. But I have no doubts these things will improve and I'll continue to pour many hours into the game inbetween playing in and watching real matches