...or is the bounce a bit variable?
Sorry I can't post screenshots to help, but I don't know how to take them in the first place; neither do I know how to add them as thumbnails.
So, I'll use my excellent writing skills (!) to show you what I mean.
The AI bowls a full delivery at me that I should only be able to play forwards to, yet it bounces more than high enough to play backwards to - it's like it was bowled on a good length, not a full length. This happens all the time.
I bowl a ball at the AI which would be classed a short ball, not quite a bouncer, but shorter than a good length. He plays a front foot cover drive to it. So I watch the action replay closely and even though the ball was bowled relatively short, the bounce was nowhere near as much as it should be.
This leads me to think that there's too much bounce on a full length and not enough on a short length. This test was done at Lords, in the PC demo.
Oh and the pitchmap doesn't seem to tally with the actual deliveries that were bowled.
Are you listening, Mr Heath? Do some work on proper bowling lengths and sort this out in a patch.