HOW TO USE:
Copy over your modded textures over to the C19Mods folder in their corresponding folders.
TXPK files, place them in the (C19Mods\txpk) folder.
M3MP files, place them in the (C19Mods\m3mp) folder.
OPUS files, place them in the (C19Mods\sound) folder.
MSH files, place them in the (C19Mods\mesh) folder.
SHD files, place them in the (C19Mods\shader) folder.
daeSF files, place them in the (C19Mods\shader) folder.
MOB files, place them in the (C19Mods\mob) folder.
Example:
A uniform would go in this location - (C19Mods\characters\tops\textures\uniform_custom_tops_back_01_col_1.dds)
For compressing a created blobset, select Options - Blobset Compression and tick the box.
If you add a .txt file with the same name as the .txpk file in the txpk folder, it will apply that .txpk file to all
the headerIndex's placed in that .txt file.
Example:
txpk/boundary.txpk
txpk/boundary.txt
To extract a Blobset file select Extract Blobset and pick a blobset file, example - (data-0.blobset.pc)
and it will extract it to the programs root directory - (Cricket 19 Blobset Tools\data-0.blobset.pc).
To create a (data-0.blobset.pc) file with all the modded files, select Create Blobset and it will save it to the
Cricket 19 game.
To Update the file mapping data, goto (Options->Update File Mapping Data) // This is only needed if there is a game update.
To repair game files, if something goes wrong, goto (Options->Validate Steam Game Files).
Cricket 19 Blobset Tools.zip