Whatever the previous failures were, I will be buying this game for sure
As for the game engine: it has improved greatly since the previous version which could throw up some strange results to be fair. There ares till some bugs to be ironed out.
Main reason I've stayed clear of this game every year is due to the pretty awful results that you get.
If its got a more realistic game engine then there's a chance I'll get it but I'm alot more inclined to stick with ICC.
The historical teams sounds like a cool idea but I have a couple of questions. Will you have the option of playing classic series/tours or will it just be the option of creating series' with different classic teams? Will you be able to do a proper career with these classic teams? (I think that's asking for a bit too much)
Thanks for the reply
What I've always loved about CC is the editor. I'll be using that and the historical teams to make some classic series. Should be a great game.
The editor in CC11 has many more options than any previous versions. Before there was no way of creating teams, leagues, competitions etc.
However, once CC11 has been released, where will Oli go from here, what else can he add to a game that already has an editor that is capable of endless possibilities. He can't simply turn around and say "hey, CC12 will have the domestic structure of x nation", because people will just create it using the editor in CC11.
You obviously don't have a career in a games programming or making if you can't see anything he can add to it.
There are lots he can make; add 3D graphics to the game, improve the game engine, improve how the stats work and training players just to name a few.
Oli hasn't got a massive budget like Codies or EA, and so the graphics would never be top notch.