Langeveldt
Panel of Selectors
- Joined
- Nov 26, 2004
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - Xbox 360
- Don Bradman Cricket 14 - Steam PC
- Don Bradman Cricket 14 - PS4
just started a match and batted for 10 overs. I only missed one time, when i tried to push a full ball (blue marker). Then i got bowled
with a clear wrong footwork trying a ground aggressive drive. I edged 3-4 times also. I'd say i felt i was in control enough to avoid a
complete miss. I will try now some tailenders and then modifying the footwork slider.
What i meant with the previous message is that the moment the game decides to give a wicket chance, you must be lucky enough
to have a "miss/lbw" shot avalaible in the 8-10 final shot list (but there is a much higher chance to have only edges).
I think a bad footwork from the AI is possible, however it probably will not look great. It feels like the AI has no idea where the
ball is, at least this happened in dbc 14. The ideal thing would be to convert thin edges (that often go to hit the stumps) to missed
balls. But based on what? pure luck?
I'd say even if it looked bad, well sometimes it does in real cricket, it is better than having hardly anyone bowled and one of the most fundamental parts of cricket (bowling at stumps) rendered pointless.
If you could tune "footwork" in the academy to how often this misjudgment happened then that would be realistic. But my question is why it doesn't happen already. The problem with such a conclusive and versatile academy is that it gives us the impression that there were some advanced workings going on with the AI, whereas when you delve deeper it all seems very simplistic.