sami ullah khan
Panel of Selectors
After the first bit of play and impression, I have played the game extensively over the last two days. I played casual ODIS on custom difficulty.
I tried hitting the deadzone but couldn't even with all the suggested button combinations. So I just reconciled with the fact that there is no cover drive and fine leg glance in the game.
The rest of shots are well done I must say except for the ugly half cut of the front foot and ability to cut Yorkers to point. This shot is possible irl but not this often. However cutting yorkers for six is not possible on earth, moon or Mars. That shot needs to go. What I really liked is the back foot square cut. It has proper animations with bat going over the left shoulder for right hander. Too bad it only goes into one director though.
Drives that are there are really well done. I specifically like the straight drive. It is definitely the best version of the shot in any game I have played.
Glances through leg can be reassessed and that pull shot of the front foot is very annoying. It further limits the already very limited legside play. Pull.and hook are well done but I really can't tell if my RS movement determines the direction of the pull/Hook. It seems way too scripted.
Batting is enjoyable even with all these limitations though. I struggled to get over 200 as I kept losing wickets. Taking singles is too easy. You can just drop the ball to onside (for a right arm bowler) and sneak a single. Also I don't think edging is possible if you block. Even tailender can block everything if I choose to. Blocking should also have some risk.
AI fielders especially bowlers dive around too much. That needs to be toned down along with unnecessary throws. AI bowlers bowl too many extras, wides specially.
Bowling was fun but it is too easy to bowl one length all the time. There is thankfully a wide variety of dismissals from edges to lbw. I enjoyed bowling a lot more than I did in DBC 14. AI batted well and was taking situation of the match into context most of times which is a first in cricket game.
I still maintain there is a gem of a game under all of this and we will get to play it soon enough.
I tried hitting the deadzone but couldn't even with all the suggested button combinations. So I just reconciled with the fact that there is no cover drive and fine leg glance in the game.
The rest of shots are well done I must say except for the ugly half cut of the front foot and ability to cut Yorkers to point. This shot is possible irl but not this often. However cutting yorkers for six is not possible on earth, moon or Mars. That shot needs to go. What I really liked is the back foot square cut. It has proper animations with bat going over the left shoulder for right hander. Too bad it only goes into one director though.
Drives that are there are really well done. I specifically like the straight drive. It is definitely the best version of the shot in any game I have played.
Glances through leg can be reassessed and that pull shot of the front foot is very annoying. It further limits the already very limited legside play. Pull.and hook are well done but I really can't tell if my RS movement determines the direction of the pull/Hook. It seems way too scripted.
Batting is enjoyable even with all these limitations though. I struggled to get over 200 as I kept losing wickets. Taking singles is too easy. You can just drop the ball to onside (for a right arm bowler) and sneak a single. Also I don't think edging is possible if you block. Even tailender can block everything if I choose to. Blocking should also have some risk.
AI fielders especially bowlers dive around too much. That needs to be toned down along with unnecessary throws. AI bowlers bowl too many extras, wides specially.
Bowling was fun but it is too easy to bowl one length all the time. There is thankfully a wide variety of dismissals from edges to lbw. I enjoyed bowling a lot more than I did in DBC 14. AI batted well and was taking situation of the match into context most of times which is a first in cricket game.
I still maintain there is a gem of a game under all of this and we will get to play it soon enough.