Hi ravi, been using your config file, i like it. However a few strokes need some more power and variable direction, or you need to edit a few of the cpu fields if possible. The defensive cover drive, needs more power, and to be played more often, i often find my batsmen playing the attacking cover drive when the ball is to close to the stumps, this happens in odi only not test. Backfoot cover drive needs more power, and variation. Front foot leg glance, is to weak, its ok in tests as there is only one player to beat but in a odi theres 3 players to beat and it never happens. Using this Cfg, i played my first square cut, and timed it well but it didnt beat the fielders. Hooking needs to be made a tad easier, or pulling. The cpu pull good length balls, yet that is impossible for human players without missing, or hitting the ball straight up.
I played a odi against Pakistan A and found the cpu pacing files to be pretty good. They started to really accelerate in the last 5 overs, with a small increase the overs before that. I attacked for the first 15 overs with quicks, then bowled 20 overs of spin with a custom, defensive field, then brought the quicks back on to finish the innings. Pakistan A made 227/9.
CPU tail enders were comming in and smacking 6's off the first ball they faced in the last 5 lol. No problem with that but i checked these players stats after the game and they just couldnt do that, in real life. Anyway i remember a setting in the Cfg editor for cricket 2004, it made the tail worse at batting, i think that needs to be increased just a little.
Cheers